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* Copyright (c) 2016 Wind River Systems, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _ksched__h_
#define _ksched__h_
#include <kernel_structs.h>
extern k_tid_t const _main_thread;
extern k_tid_t const _idle_thread;
extern void _add_thread_to_ready_q(struct k_thread *thread);
extern void _remove_thread_from_ready_q(struct k_thread *thread);
extern void _reschedule_threads(int key);
extern void k_sched_unlock(void);
extern void _pend_thread(struct k_thread *thread,
_wait_q_t *wait_q, int32_t timeout);
extern void _pend_current_thread(_wait_q_t *wait_q, int32_t timeout);
extern void _move_thread_to_end_of_prio_q(struct k_thread *thread);
extern struct k_thread *_get_next_ready_thread(void);
extern int __must_switch_threads(void);
extern int32_t _ms_to_ticks(int32_t ms);
extern void idle(void *, void *, void *);
static inline int _is_idle_thread(void *entry_point)
{
return entry_point == idle;
}
#define _ASSERT_VALID_PRIO(prio, entry_point) do { \
__ASSERT(((prio) == K_IDLE_PRIO && _is_idle_thread(entry_point)) || \
(_is_prio_higher_or_equal((prio), \
K_LOWEST_APPLICATION_THREAD_PRIO) && \
_is_prio_lower_or_equal((prio), \
K_HIGHEST_APPLICATION_THREAD_PRIO)), \
"invalid priority (%d); allowed range: %d to %d", \
(prio), \
K_LOWEST_APPLICATION_THREAD_PRIO, \
K_HIGHEST_APPLICATION_THREAD_PRIO); \
} while ((0))
/*
* The _is_prio_higher family: I created this because higher priorities are
* lower numerically and I always found somewhat confusing seeing, e.g.:
*
* if (t1.prio < t2.prio) /# is t1's priority higher then t2's priority ? #/
*
* in code. And the fact that most of the time that kind of code has this
* exact comment warrants a function where it is embedded in the name.
*
* IMHO, feel free to remove them and do the comparison directly if this feels
* like overkill.
*/
static inline int _is_prio1_higher_than_or_equal_to_prio2(int prio1, int prio2)
{
return prio1 <= prio2;
}
static inline int _is_prio_higher_or_equal(int prio1, int prio2)
{
return _is_prio1_higher_than_or_equal_to_prio2(prio1, prio2);
}
static inline int _is_prio1_higher_than_prio2(int prio1, int prio2)
{
return prio1 < prio2;
}
static inline int _is_prio_higher(int prio, int test_prio)
{
return _is_prio1_higher_than_prio2(prio, test_prio);
}
static inline int _is_prio1_lower_than_or_equal_to_prio2(int prio1, int prio2)
{
return prio1 >= prio2;
}
static inline int _is_prio_lower_or_equal(int prio1, int prio2)
{
return _is_prio1_lower_than_or_equal_to_prio2(prio1, prio2);
}
static inline int _is_prio1_lower_than_prio2(int prio1, int prio2)
{
return prio1 > prio2;
}
static inline int _is_prio_lower(int prio1, int prio2)
{
return _is_prio1_lower_than_prio2(prio1, prio2);
}
static inline int _is_t1_higher_prio_than_t2(struct k_thread *t1,
struct k_thread *t2)
{
return _is_prio1_higher_than_prio2(t1->base.prio, t2->base.prio);
}
static inline int _is_higher_prio_than_current(struct k_thread *thread)
{
return _is_t1_higher_prio_than_t2(thread, _current);
}
/* is thread currenlty cooperative ? */
static inline int _is_coop(struct k_thread *thread)
{
return thread->base.prio < 0;
}
/* is thread currently preemptible ? */
static inline int _is_preempt(struct k_thread *thread)
{
return !_is_coop(thread) && !atomic_get(&thread->base.sched_locked);
}
/* is current thread preemptible and we are not running in ISR context */
static inline int _is_current_execution_context_preemptible(void)
{
return !_is_in_isr() && _is_preempt(_current);
}
/* find out if priority is under priority inheritance ceiling */
static inline int _is_under_prio_ceiling(int prio)
{
return prio >= CONFIG_PRIORITY_CEILING;
}
/*
* Find out what priority to set a thread to taking the prio ceiling into
* consideration.
*/
static inline int _get_new_prio_with_ceiling(int prio)
{
return _is_under_prio_ceiling(prio) ? prio : CONFIG_PRIORITY_CEILING;
}
/* find out the prio bitmap index for a given prio */
static inline int _get_ready_q_prio_bmap_index(int prio)
{
return (prio + CONFIG_NUM_COOP_PRIORITIES) >> 5;
}
/* find out the prio bit for a given prio */
static inline int _get_ready_q_prio_bit(int prio)
{
return (1 << ((prio + CONFIG_NUM_COOP_PRIORITIES) & 0x1f));
}
/* find out the ready queue array index for a given prio */
static inline int _get_ready_q_q_index(int prio)
{
return prio + CONFIG_NUM_COOP_PRIORITIES;
}
/* find out the currently highest priority where a thread is ready to run */
/* interrupts must be locked */
static inline int _get_highest_ready_prio(void)
{
int bitmap = 0;
uint32_t ready_range;
#if (K_NUM_PRIORITIES <= 32)
ready_range = _ready_q.prio_bmap[0];
#else
for (;; bitmap++) {
__ASSERT(bitmap < K_NUM_PRIO_BITMAPS, "prio out-of-range\n");
if (_ready_q.prio_bmap[bitmap]) {
ready_range = _ready_q.prio_bmap[bitmap];
break;
}
}
#endif
int abs_prio = (find_lsb_set(ready_range) - 1) + (bitmap << 5);
__ASSERT(abs_prio < K_NUM_PRIORITIES, "prio out-of-range\n");
return abs_prio - CONFIG_NUM_COOP_PRIORITIES;
}
/*
* Checks if current thread must be context-switched out. The caller must
* already know that the execution context is a thread.
*/
static inline int _must_switch_threads(void)
{
return _is_preempt(_current) && __must_switch_threads();
}
/*
* Internal equivalent to k_sched_lock so that it does not incur a function
* call penalty in the kernel guts.
*
* Must be kept in sync until the header files are cleaned-up and the
* applications have access to the kernel internal deta structures (through
* APIs of course).
*/
static inline void _sched_lock(void)
{
__ASSERT(!_is_in_isr(), "");
atomic_inc(&_current->base.sched_locked);
K_DEBUG("scheduler locked (%p:%d)\n",
_current, _current->base.sched_locked);
}
/**
* @brief Unlock the scheduler but do NOT reschedule
*
* It is incumbent upon the caller to ensure that the reschedule occurs
* sometime after the scheduler is unlocked.
*/
static inline void _sched_unlock_no_reschedule(void)
{
__ASSERT(!_is_in_isr(), "");
atomic_dec(&_current->base.sched_locked);
}
static inline void _set_thread_states(struct k_thread *thread, uint32_t states)
{
thread->base.flags |= states;
}
static inline void _reset_thread_states(struct k_thread *thread,
uint32_t states)
{
thread->base.flags &= ~states;
}
/* mark a thread as being suspended */
static inline void _mark_thread_as_suspended(struct k_thread *thread)
{
thread->base.flags |= K_SUSPENDED;
}
/* mark a thread as not being suspended */
static inline void _mark_thread_as_not_suspended(struct k_thread *thread)
{
thread->base.flags &= ~K_SUSPENDED;
}
/* check if a thread is on the timeout queue */
static inline int _is_thread_timeout_active(struct k_thread *thread)
{
#ifdef CONFIG_SYS_CLOCK_EXISTS
return thread->base.timeout.delta_ticks_from_prev != -1;
#else
return 0;
#endif
}
static inline int _has_thread_started(struct k_thread *thread)
{
return !(thread->base.flags & K_PRESTART);
}
static inline int _is_thread_prevented_from_running(struct k_thread *thread)
{
return thread->base.flags & (K_PENDING | K_PRESTART |
K_DEAD | K_DUMMY |
K_SUSPENDED);
}
/* check if a thread is ready */
static inline int _is_thread_ready(struct k_thread *thread)
{
return !(_is_thread_prevented_from_running(thread) ||
_is_thread_timeout_active(thread));
}
/* mark a thread as pending in its TCS */
static inline void _mark_thread_as_pending(struct k_thread *thread)
{
thread->base.flags |= K_PENDING;
}
/* mark a thread as not pending in its TCS */
static inline void _mark_thread_as_not_pending(struct k_thread *thread)
{
thread->base.flags &= ~K_PENDING;
}
/* check if a thread is pending */
static inline int _is_thread_pending(struct k_thread *thread)
{
return !!(thread->base.flags & K_PENDING);
}
/**
* @brief Mark a thread as started
*
* This routine must be called with interrupts locked.
*/
static inline void _mark_thread_as_started(struct k_thread *thread)
{
thread->base.flags &= ~K_PRESTART;
}
/*
* Put the thread in the ready queue according to its priority if it is not
* blocked for another reason (eg. suspended).
*
* Must be called with interrupts locked.
*/
static inline void _ready_thread(struct k_thread *thread)
{
__ASSERT(_is_prio_higher(thread->base.prio, K_LOWEST_THREAD_PRIO) ||
((thread->base.prio == K_LOWEST_THREAD_PRIO) &&
(thread == _idle_thread)),
"thread %p prio too low (is %d, cannot be lower than %d)",
thread, thread->base.prio,
thread == _idle_thread ? K_LOWEST_THREAD_PRIO :
K_LOWEST_APPLICATION_THREAD_PRIO);
__ASSERT(!_is_prio_higher(thread->base.prio, K_HIGHEST_THREAD_PRIO),
"thread %p prio too high (id %d, cannot be higher than %d)",
thread, thread->base.prio, K_HIGHEST_THREAD_PRIO);
/* needed to handle the start-with-delay case */
_mark_thread_as_started(thread);
if (_is_thread_ready(thread)) {
_add_thread_to_ready_q(thread);
}
}
/**
* @brief Mark thread as dead
*
* This routine must be called with interrupts locked.
*/
static inline void _mark_thread_as_dead(struct k_thread *thread)
{
thread->base.flags |= K_DEAD;
}
/*
* Set a thread's priority. If the thread is ready, place it in the correct
* queue.
*/
/* must be called with interrupts locked */
static inline void _thread_priority_set(struct k_thread *thread, int prio)
{
if (_is_thread_ready(thread)) {
_remove_thread_from_ready_q(thread);
thread->base.prio = prio;
_add_thread_to_ready_q(thread);
} else {
thread->base.prio = prio;
}
}
/* check if thread is a thread pending on a particular wait queue */
static inline struct k_thread *_peek_first_pending_thread(_wait_q_t *wait_q)
{
return (struct k_thread *)sys_dlist_peek_head(wait_q);
}
/* unpend the first thread from a wait queue */
static inline struct k_thread *_unpend_first_thread(_wait_q_t *wait_q)
{
struct k_thread *thread = (struct k_thread *)sys_dlist_get(wait_q);
if (thread) {
_mark_thread_as_not_pending(thread);
}
return thread;
}
/* Unpend a thread from the wait queue it is on. Thread must be pending. */
/* must be called with interrupts locked */
static inline void _unpend_thread(struct k_thread *thread)
{
__ASSERT(thread->base.flags & K_PENDING, "");
sys_dlist_remove(&thread->base.k_q_node);
_mark_thread_as_not_pending(thread);
}
#endif /* _ksched__h_ */
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