Linux Audio

Check our new training course

Embedded Linux Audio

Check our new training course
with Creative Commons CC-BY-SA
lecture materials

Bootlin logo

Elixir Cross Referencer

Loading...
   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
 *
 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
 * Copyright 2014 Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Kevin E. Martin <martin@valinux.com>
 *    Gareth Hughes <gareth@valinux.com>
 *    Keith Whitwell <keith@tungstengraphics.com>
 */

#ifndef __AMDGPU_DRM_H__
#define __AMDGPU_DRM_H__

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

#define DRM_AMDGPU_GEM_CREATE		0x00
#define DRM_AMDGPU_GEM_MMAP		0x01
#define DRM_AMDGPU_CTX			0x02
#define DRM_AMDGPU_BO_LIST		0x03
#define DRM_AMDGPU_CS			0x04
#define DRM_AMDGPU_INFO			0x05
#define DRM_AMDGPU_GEM_METADATA		0x06
#define DRM_AMDGPU_GEM_WAIT_IDLE	0x07
#define DRM_AMDGPU_GEM_VA		0x08
#define DRM_AMDGPU_WAIT_CS		0x09
#define DRM_AMDGPU_GEM_OP		0x10
#define DRM_AMDGPU_GEM_USERPTR		0x11
#define DRM_AMDGPU_WAIT_FENCES		0x12
#define DRM_AMDGPU_VM			0x13
#define DRM_AMDGPU_FENCE_TO_HANDLE	0x14
#define DRM_AMDGPU_SCHED		0x15

#define DRM_IOCTL_AMDGPU_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
#define DRM_IOCTL_AMDGPU_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
#define DRM_IOCTL_AMDGPU_CTX		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
#define DRM_IOCTL_AMDGPU_BO_LIST	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
#define DRM_IOCTL_AMDGPU_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
#define DRM_IOCTL_AMDGPU_INFO		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
#define DRM_IOCTL_AMDGPU_GEM_METADATA	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
#define DRM_IOCTL_AMDGPU_GEM_VA		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)
#define DRM_IOCTL_AMDGPU_WAIT_CS	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
#define DRM_IOCTL_AMDGPU_GEM_OP		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
#define DRM_IOCTL_AMDGPU_GEM_USERPTR	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
#define DRM_IOCTL_AMDGPU_WAIT_FENCES	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences)
#define DRM_IOCTL_AMDGPU_VM		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
#define DRM_IOCTL_AMDGPU_SCHED		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)

/**
 * DOC: memory domains
 *
 * %AMDGPU_GEM_DOMAIN_CPU	System memory that is not GPU accessible.
 * Memory in this pool could be swapped out to disk if there is pressure.
 *
 * %AMDGPU_GEM_DOMAIN_GTT	GPU accessible system memory, mapped into the
 * GPU's virtual address space via gart. Gart memory linearizes non-contiguous
 * pages of system memory, allows GPU access system memory in a linezrized
 * fashion.
 *
 * %AMDGPU_GEM_DOMAIN_VRAM	Local video memory. For APUs, it is memory
 * carved out by the BIOS.
 *
 * %AMDGPU_GEM_DOMAIN_GDS	Global on-chip data storage used to share data
 * across shader threads.
 *
 * %AMDGPU_GEM_DOMAIN_GWS	Global wave sync, used to synchronize the
 * execution of all the waves on a device.
 *
 * %AMDGPU_GEM_DOMAIN_OA	Ordered append, used by 3D or Compute engines
 * for appending data.
 */
#define AMDGPU_GEM_DOMAIN_CPU		0x1
#define AMDGPU_GEM_DOMAIN_GTT		0x2
#define AMDGPU_GEM_DOMAIN_VRAM		0x4
#define AMDGPU_GEM_DOMAIN_GDS		0x8
#define AMDGPU_GEM_DOMAIN_GWS		0x10
#define AMDGPU_GEM_DOMAIN_OA		0x20
#define AMDGPU_GEM_DOMAIN_MASK		(AMDGPU_GEM_DOMAIN_CPU | \
					 AMDGPU_GEM_DOMAIN_GTT | \
					 AMDGPU_GEM_DOMAIN_VRAM | \
					 AMDGPU_GEM_DOMAIN_GDS | \
					 AMDGPU_GEM_DOMAIN_GWS | \
					 AMDGPU_GEM_DOMAIN_OA)

/* Flag that CPU access will be required for the case of VRAM domain */
#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED	(1 << 0)
/* Flag that CPU access will not work, this VRAM domain is invisible */
#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS		(1 << 1)
/* Flag that USWC attributes should be used for GTT */
#define AMDGPU_GEM_CREATE_CPU_GTT_USWC		(1 << 2)
/* Flag that the memory should be in VRAM and cleared */
#define AMDGPU_GEM_CREATE_VRAM_CLEARED		(1 << 3)
/* Flag that create shadow bo(GTT) while allocating vram bo */
#define AMDGPU_GEM_CREATE_SHADOW		(1 << 4)
/* Flag that allocating the BO should use linear VRAM */
#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS	(1 << 5)
/* Flag that BO is always valid in this VM */
#define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID	(1 << 6)
/* Flag that BO sharing will be explicitly synchronized */
#define AMDGPU_GEM_CREATE_EXPLICIT_SYNC		(1 << 7)
/* Flag that indicates allocating MQD gart on GFX9, where the mtype
 * for the second page onward should be set to NC. It should never
 * be used by user space applications.
 */
#define AMDGPU_GEM_CREATE_CP_MQD_GFX9		(1 << 8)
/* Flag that BO may contain sensitive data that must be wiped before
 * releasing the memory
 */
#define AMDGPU_GEM_CREATE_VRAM_WIPE_ON_RELEASE	(1 << 9)
/* Flag that BO will be encrypted and that the TMZ bit should be
 * set in the PTEs when mapping this buffer via GPUVM or
 * accessing it with various hw blocks
 */
#define AMDGPU_GEM_CREATE_ENCRYPTED		(1 << 10)

struct drm_amdgpu_gem_create_in  {
	/** the requested memory size */
	__u64 bo_size;
	/** physical start_addr alignment in bytes for some HW requirements */
	__u64 alignment;
	/** the requested memory domains */
	__u64 domains;
	/** allocation flags */
	__u64 domain_flags;
};

struct drm_amdgpu_gem_create_out  {
	/** returned GEM object handle */
	__u32 handle;
	__u32 _pad;
};

union drm_amdgpu_gem_create {
	struct drm_amdgpu_gem_create_in		in;
	struct drm_amdgpu_gem_create_out	out;
};

/** Opcode to create new residency list.  */
#define AMDGPU_BO_LIST_OP_CREATE	0
/** Opcode to destroy previously created residency list */
#define AMDGPU_BO_LIST_OP_DESTROY	1
/** Opcode to update resource information in the list */
#define AMDGPU_BO_LIST_OP_UPDATE	2

struct drm_amdgpu_bo_list_in {
	/** Type of operation */
	__u32 operation;
	/** Handle of list or 0 if we want to create one */
	__u32 list_handle;
	/** Number of BOs in list  */
	__u32 bo_number;
	/** Size of each element describing BO */
	__u32 bo_info_size;
	/** Pointer to array describing BOs */
	__u64 bo_info_ptr;
};

struct drm_amdgpu_bo_list_entry {
	/** Handle of BO */
	__u32 bo_handle;
	/** New (if specified) BO priority to be used during migration */
	__u32 bo_priority;
};

struct drm_amdgpu_bo_list_out {
	/** Handle of resource list  */
	__u32 list_handle;
	__u32 _pad;
};

union drm_amdgpu_bo_list {
	struct drm_amdgpu_bo_list_in in;
	struct drm_amdgpu_bo_list_out out;
};

/* context related */
#define AMDGPU_CTX_OP_ALLOC_CTX	1
#define AMDGPU_CTX_OP_FREE_CTX	2
#define AMDGPU_CTX_OP_QUERY_STATE	3
#define AMDGPU_CTX_OP_QUERY_STATE2	4

/* GPU reset status */
#define AMDGPU_CTX_NO_RESET		0
/* this the context caused it */
#define AMDGPU_CTX_GUILTY_RESET		1
/* some other context caused it */
#define AMDGPU_CTX_INNOCENT_RESET	2
/* unknown cause */
#define AMDGPU_CTX_UNKNOWN_RESET	3

/* indicate gpu reset occured after ctx created */
#define AMDGPU_CTX_QUERY2_FLAGS_RESET    (1<<0)
/* indicate vram lost occured after ctx created */
#define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1<<1)
/* indicate some job from this context once cause gpu hang */
#define AMDGPU_CTX_QUERY2_FLAGS_GUILTY   (1<<2)
/* indicate some errors are detected by RAS */
#define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE   (1<<3)
#define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE   (1<<4)

/* Context priority level */
#define AMDGPU_CTX_PRIORITY_UNSET       -2048
#define AMDGPU_CTX_PRIORITY_VERY_LOW    -1023
#define AMDGPU_CTX_PRIORITY_LOW         -512
#define AMDGPU_CTX_PRIORITY_NORMAL      0
/*
 * When used in struct drm_amdgpu_ctx_in, a priority above NORMAL requires
 * CAP_SYS_NICE or DRM_MASTER
*/
#define AMDGPU_CTX_PRIORITY_HIGH        512
#define AMDGPU_CTX_PRIORITY_VERY_HIGH   1023

struct drm_amdgpu_ctx_in {
	/** AMDGPU_CTX_OP_* */
	__u32	op;
	/** For future use, no flags defined so far */
	__u32	flags;
	__u32	ctx_id;
	/** AMDGPU_CTX_PRIORITY_* */
	__s32	priority;
};

union drm_amdgpu_ctx_out {
		struct {
			__u32	ctx_id;
			__u32	_pad;
		} alloc;

		struct {
			/** For future use, no flags defined so far */
			__u64	flags;
			/** Number of resets caused by this context so far. */
			__u32	hangs;
			/** Reset status since the last call of the ioctl. */
			__u32	reset_status;
		} state;
};

union drm_amdgpu_ctx {
	struct drm_amdgpu_ctx_in in;
	union drm_amdgpu_ctx_out out;
};

/* vm ioctl */
#define AMDGPU_VM_OP_RESERVE_VMID	1
#define AMDGPU_VM_OP_UNRESERVE_VMID	2

struct drm_amdgpu_vm_in {
	/** AMDGPU_VM_OP_* */
	__u32	op;
	__u32	flags;
};

struct drm_amdgpu_vm_out {
	/** For future use, no flags defined so far */
	__u64	flags;
};

union drm_amdgpu_vm {
	struct drm_amdgpu_vm_in in;
	struct drm_amdgpu_vm_out out;
};

/* sched ioctl */
#define AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE	1
#define AMDGPU_SCHED_OP_CONTEXT_PRIORITY_OVERRIDE	2

struct drm_amdgpu_sched_in {
	/* AMDGPU_SCHED_OP_* */
	__u32	op;
	__u32	fd;
	/** AMDGPU_CTX_PRIORITY_* */
	__s32	priority;
	__u32   ctx_id;
};

union drm_amdgpu_sched {
	struct drm_amdgpu_sched_in in;
};

/*
 * This is not a reliable API and you should expect it to fail for any
 * number of reasons and have fallback path that do not use userptr to
 * perform any operation.
 */
#define AMDGPU_GEM_USERPTR_READONLY	(1 << 0)
#define AMDGPU_GEM_USERPTR_ANONONLY	(1 << 1)
#define AMDGPU_GEM_USERPTR_VALIDATE	(1 << 2)
#define AMDGPU_GEM_USERPTR_REGISTER	(1 << 3)

struct drm_amdgpu_gem_userptr {
	__u64		addr;
	__u64		size;
	/* AMDGPU_GEM_USERPTR_* */
	__u32		flags;
	/* Resulting GEM handle */
	__u32		handle;
};

/* SI-CI-VI: */
/* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */
#define AMDGPU_TILING_ARRAY_MODE_SHIFT			0
#define AMDGPU_TILING_ARRAY_MODE_MASK			0xf
#define AMDGPU_TILING_PIPE_CONFIG_SHIFT			4
#define AMDGPU_TILING_PIPE_CONFIG_MASK			0x1f
#define AMDGPU_TILING_TILE_SPLIT_SHIFT			9
#define AMDGPU_TILING_TILE_SPLIT_MASK			0x7
#define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT		12
#define AMDGPU_TILING_MICRO_TILE_MODE_MASK		0x7
#define AMDGPU_TILING_BANK_WIDTH_SHIFT			15
#define AMDGPU_TILING_BANK_WIDTH_MASK			0x3
#define AMDGPU_TILING_BANK_HEIGHT_SHIFT			17
#define AMDGPU_TILING_BANK_HEIGHT_MASK			0x3
#define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT		19
#define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK		0x3
#define AMDGPU_TILING_NUM_BANKS_SHIFT			21
#define AMDGPU_TILING_NUM_BANKS_MASK			0x3

/* GFX9 and later: */
#define AMDGPU_TILING_SWIZZLE_MODE_SHIFT		0
#define AMDGPU_TILING_SWIZZLE_MODE_MASK			0x1f
#define AMDGPU_TILING_DCC_OFFSET_256B_SHIFT		5
#define AMDGPU_TILING_DCC_OFFSET_256B_MASK		0xFFFFFF
#define AMDGPU_TILING_DCC_PITCH_MAX_SHIFT		29
#define AMDGPU_TILING_DCC_PITCH_MAX_MASK		0x3FFF
#define AMDGPU_TILING_DCC_INDEPENDENT_64B_SHIFT		43
#define AMDGPU_TILING_DCC_INDEPENDENT_64B_MASK		0x1
#define AMDGPU_TILING_DCC_INDEPENDENT_128B_SHIFT	44
#define AMDGPU_TILING_DCC_INDEPENDENT_128B_MASK		0x1
#define AMDGPU_TILING_SCANOUT_SHIFT			63
#define AMDGPU_TILING_SCANOUT_MASK			0x1

/* Set/Get helpers for tiling flags. */
#define AMDGPU_TILING_SET(field, value) \
	(((__u64)(value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT)
#define AMDGPU_TILING_GET(value, field) \
	(((__u64)(value) >> AMDGPU_TILING_##field##_SHIFT) & AMDGPU_TILING_##field##_MASK)

#define AMDGPU_GEM_METADATA_OP_SET_METADATA                  1
#define AMDGPU_GEM_METADATA_OP_GET_METADATA                  2

/** The same structure is shared for input/output */
struct drm_amdgpu_gem_metadata {
	/** GEM Object handle */
	__u32	handle;
	/** Do we want get or set metadata */
	__u32	op;
	struct {
		/** For future use, no flags defined so far */
		__u64	flags;
		/** family specific tiling info */
		__u64	tiling_info;
		__u32	data_size_bytes;
		__u32	data[64];
	} data;
};

struct drm_amdgpu_gem_mmap_in {
	/** the GEM object handle */
	__u32 handle;
	__u32 _pad;
};

struct drm_amdgpu_gem_mmap_out {
	/** mmap offset from the vma offset manager */
	__u64 addr_ptr;
};

union drm_amdgpu_gem_mmap {
	struct drm_amdgpu_gem_mmap_in   in;
	struct drm_amdgpu_gem_mmap_out out;
};

struct drm_amdgpu_gem_wait_idle_in {
	/** GEM object handle */
	__u32 handle;
	/** For future use, no flags defined so far */
	__u32 flags;
	/** Absolute timeout to wait */
	__u64 timeout;
};

struct drm_amdgpu_gem_wait_idle_out {
	/** BO status:  0 - BO is idle, 1 - BO is busy */
	__u32 status;
	/** Returned current memory domain */
	__u32 domain;
};

union drm_amdgpu_gem_wait_idle {
	struct drm_amdgpu_gem_wait_idle_in  in;
	struct drm_amdgpu_gem_wait_idle_out out;
};

struct drm_amdgpu_wait_cs_in {
	/* Command submission handle
         * handle equals 0 means none to wait for
         * handle equals ~0ull means wait for the latest sequence number
         */
	__u64 handle;
	/** Absolute timeout to wait */
	__u64 timeout;
	__u32 ip_type;
	__u32 ip_instance;
	__u32 ring;
	__u32 ctx_id;
};

struct drm_amdgpu_wait_cs_out {
	/** CS status:  0 - CS completed, 1 - CS still busy */
	__u64 status;
};

union drm_amdgpu_wait_cs {
	struct drm_amdgpu_wait_cs_in in;
	struct drm_amdgpu_wait_cs_out out;
};

struct drm_amdgpu_fence {
	__u32 ctx_id;
	__u32 ip_type;
	__u32 ip_instance;
	__u32 ring;
	__u64 seq_no;
};

struct drm_amdgpu_wait_fences_in {
	/** This points to uint64_t * which points to fences */
	__u64 fences;
	__u32 fence_count;
	__u32 wait_all;
	__u64 timeout_ns;
};

struct drm_amdgpu_wait_fences_out {
	__u32 status;
	__u32 first_signaled;
};

union drm_amdgpu_wait_fences {
	struct drm_amdgpu_wait_fences_in in;
	struct drm_amdgpu_wait_fences_out out;
};

#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO	0
#define AMDGPU_GEM_OP_SET_PLACEMENT		1

/* Sets or returns a value associated with a buffer. */
struct drm_amdgpu_gem_op {
	/** GEM object handle */
	__u32	handle;
	/** AMDGPU_GEM_OP_* */
	__u32	op;
	/** Input or return value */
	__u64	value;
};

#define AMDGPU_VA_OP_MAP			1
#define AMDGPU_VA_OP_UNMAP			2
#define AMDGPU_VA_OP_CLEAR			3
#define AMDGPU_VA_OP_REPLACE			4

/* Delay the page table update till the next CS */
#define AMDGPU_VM_DELAY_UPDATE		(1 << 0)

/* Mapping flags */
/* readable mapping */
#define AMDGPU_VM_PAGE_READABLE		(1 << 1)
/* writable mapping */
#define AMDGPU_VM_PAGE_WRITEABLE	(1 << 2)
/* executable mapping, new for VI */
#define AMDGPU_VM_PAGE_EXECUTABLE	(1 << 3)
/* partially resident texture */
#define AMDGPU_VM_PAGE_PRT		(1 << 4)
/* MTYPE flags use bit 5 to 8 */
#define AMDGPU_VM_MTYPE_MASK		(0xf << 5)
/* Default MTYPE. Pre-AI must use this.  Recommended for newer ASICs. */
#define AMDGPU_VM_MTYPE_DEFAULT		(0 << 5)
/* Use NC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_NC		(1 << 5)
/* Use WC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_WC		(2 << 5)
/* Use CC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_CC		(3 << 5)
/* Use UC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_UC		(4 << 5)
/* Use RW MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_RW		(5 << 5)

struct drm_amdgpu_gem_va {
	/** GEM object handle */
	__u32 handle;
	__u32 _pad;
	/** AMDGPU_VA_OP_* */
	__u32 operation;
	/** AMDGPU_VM_PAGE_* */
	__u32 flags;
	/** va address to assign . Must be correctly aligned.*/
	__u64 va_address;
	/** Specify offset inside of BO to assign. Must be correctly aligned.*/
	__u64 offset_in_bo;
	/** Specify mapping size. Must be correctly aligned. */
	__u64 map_size;
};

#define AMDGPU_HW_IP_GFX          0
#define AMDGPU_HW_IP_COMPUTE      1
#define AMDGPU_HW_IP_DMA          2
#define AMDGPU_HW_IP_UVD          3
#define AMDGPU_HW_IP_VCE          4
#define AMDGPU_HW_IP_UVD_ENC      5
#define AMDGPU_HW_IP_VCN_DEC      6
#define AMDGPU_HW_IP_VCN_ENC      7
#define AMDGPU_HW_IP_VCN_JPEG     8
#define AMDGPU_HW_IP_NUM          9

#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1

#define AMDGPU_CHUNK_ID_IB		0x01
#define AMDGPU_CHUNK_ID_FENCE		0x02
#define AMDGPU_CHUNK_ID_DEPENDENCIES	0x03
#define AMDGPU_CHUNK_ID_SYNCOBJ_IN      0x04
#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT     0x05
#define AMDGPU_CHUNK_ID_BO_HANDLES      0x06
#define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES	0x07
#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT    0x08
#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL  0x09

struct drm_amdgpu_cs_chunk {
	__u32		chunk_id;
	__u32		length_dw;
	__u64		chunk_data;
};

struct drm_amdgpu_cs_in {
	/** Rendering context id */
	__u32		ctx_id;
	/**  Handle of resource list associated with CS */
	__u32		bo_list_handle;
	__u32		num_chunks;
	__u32		flags;
	/** this points to __u64 * which point to cs chunks */
	__u64		chunks;
};

struct drm_amdgpu_cs_out {
	__u64 handle;
};

union drm_amdgpu_cs {
	struct drm_amdgpu_cs_in in;
	struct drm_amdgpu_cs_out out;
};

/* Specify flags to be used for IB */

/* This IB should be submitted to CE */
#define AMDGPU_IB_FLAG_CE	(1<<0)

/* Preamble flag, which means the IB could be dropped if no context switch */
#define AMDGPU_IB_FLAG_PREAMBLE (1<<1)

/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */
#define AMDGPU_IB_FLAG_PREEMPT (1<<2)

/* The IB fence should do the L2 writeback but not invalidate any shader
 * caches (L2/vL1/sL1/I$). */
#define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3)

/* Set GDS_COMPUTE_MAX_WAVE_ID = DEFAULT before PACKET3_INDIRECT_BUFFER.
 * This will reset wave ID counters for the IB.
 */
#define AMDGPU_IB_FLAG_RESET_GDS_MAX_WAVE_ID (1 << 4)

/* Flag the IB as secure (TMZ)
 */
#define AMDGPU_IB_FLAGS_SECURE  (1 << 5)

/* Tell KMD to flush and invalidate caches
 */
#define AMDGPU_IB_FLAG_EMIT_MEM_SYNC  (1 << 6)

struct drm_amdgpu_cs_chunk_ib {
	__u32 _pad;
	/** AMDGPU_IB_FLAG_* */
	__u32 flags;
	/** Virtual address to begin IB execution */
	__u64 va_start;
	/** Size of submission */
	__u32 ib_bytes;
	/** HW IP to submit to */
	__u32 ip_type;
	/** HW IP index of the same type to submit to  */
	__u32 ip_instance;
	/** Ring index to submit to */
	__u32 ring;
};

struct drm_amdgpu_cs_chunk_dep {
	__u32 ip_type;
	__u32 ip_instance;
	__u32 ring;
	__u32 ctx_id;
	__u64 handle;
};

struct drm_amdgpu_cs_chunk_fence {
	__u32 handle;
	__u32 offset;
};

struct drm_amdgpu_cs_chunk_sem {
	__u32 handle;
};

struct drm_amdgpu_cs_chunk_syncobj {
       __u32 handle;
       __u32 flags;
       __u64 point;
};

#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ	0
#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ_FD	1
#define AMDGPU_FENCE_TO_HANDLE_GET_SYNC_FILE_FD	2

union drm_amdgpu_fence_to_handle {
	struct {
		struct drm_amdgpu_fence fence;
		__u32 what;
		__u32 pad;
	} in;
	struct {
		__u32 handle;
	} out;
};

struct drm_amdgpu_cs_chunk_data {
	union {
		struct drm_amdgpu_cs_chunk_ib		ib_data;
		struct drm_amdgpu_cs_chunk_fence	fence_data;
	};
};

/**
 *  Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
 *
 */
#define AMDGPU_IDS_FLAGS_FUSION         0x1
#define AMDGPU_IDS_FLAGS_PREEMPTION     0x2

/* indicate if acceleration can be working */
#define AMDGPU_INFO_ACCEL_WORKING		0x00
/* get the crtc_id from the mode object id? */
#define AMDGPU_INFO_CRTC_FROM_ID		0x01
/* query hw IP info */
#define AMDGPU_INFO_HW_IP_INFO			0x02
/* query hw IP instance count for the specified type */
#define AMDGPU_INFO_HW_IP_COUNT			0x03
/* timestamp for GL_ARB_timer_query */
#define AMDGPU_INFO_TIMESTAMP			0x05
/* Query the firmware version */
#define AMDGPU_INFO_FW_VERSION			0x0e
	/* Subquery id: Query VCE firmware version */
	#define AMDGPU_INFO_FW_VCE		0x1
	/* Subquery id: Query UVD firmware version */
	#define AMDGPU_INFO_FW_UVD		0x2
	/* Subquery id: Query GMC firmware version */
	#define AMDGPU_INFO_FW_GMC		0x03
	/* Subquery id: Query GFX ME firmware version */
	#define AMDGPU_INFO_FW_GFX_ME		0x04
	/* Subquery id: Query GFX PFP firmware version */
	#define AMDGPU_INFO_FW_GFX_PFP		0x05
	/* Subquery id: Query GFX CE firmware version */
	#define AMDGPU_INFO_FW_GFX_CE		0x06
	/* Subquery id: Query GFX RLC firmware version */
	#define AMDGPU_INFO_FW_GFX_RLC		0x07
	/* Subquery id: Query GFX MEC firmware version */
	#define AMDGPU_INFO_FW_GFX_MEC		0x08
	/* Subquery id: Query SMC firmware version */
	#define AMDGPU_INFO_FW_SMC		0x0a
	/* Subquery id: Query SDMA firmware version */
	#define AMDGPU_INFO_FW_SDMA		0x0b
	/* Subquery id: Query PSP SOS firmware version */
	#define AMDGPU_INFO_FW_SOS		0x0c
	/* Subquery id: Query PSP ASD firmware version */
	#define AMDGPU_INFO_FW_ASD		0x0d
	/* Subquery id: Query VCN firmware version */
	#define AMDGPU_INFO_FW_VCN		0x0e
	/* Subquery id: Query GFX RLC SRLC firmware version */
	#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_CNTL 0x0f
	/* Subquery id: Query GFX RLC SRLG firmware version */
	#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_GPM_MEM 0x10
	/* Subquery id: Query GFX RLC SRLS firmware version */
	#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_SRM_MEM 0x11
	/* Subquery id: Query DMCU firmware version */
	#define AMDGPU_INFO_FW_DMCU		0x12
	#define AMDGPU_INFO_FW_TA		0x13
	/* Subquery id: Query DMCUB firmware version */
	#define AMDGPU_INFO_FW_DMCUB		0x14

/* number of bytes moved for TTM migration */
#define AMDGPU_INFO_NUM_BYTES_MOVED		0x0f
/* the used VRAM size */
#define AMDGPU_INFO_VRAM_USAGE			0x10
/* the used GTT size */
#define AMDGPU_INFO_GTT_USAGE			0x11
/* Information about GDS, etc. resource configuration */
#define AMDGPU_INFO_GDS_CONFIG			0x13
/* Query information about VRAM and GTT domains */
#define AMDGPU_INFO_VRAM_GTT			0x14
/* Query information about register in MMR address space*/
#define AMDGPU_INFO_READ_MMR_REG		0x15
/* Query information about device: rev id, family, etc. */
#define AMDGPU_INFO_DEV_INFO			0x16
/* visible vram usage */
#define AMDGPU_INFO_VIS_VRAM_USAGE		0x17
/* number of TTM buffer evictions */
#define AMDGPU_INFO_NUM_EVICTIONS		0x18
/* Query memory about VRAM and GTT domains */
#define AMDGPU_INFO_MEMORY			0x19
/* Query vce clock table */
#define AMDGPU_INFO_VCE_CLOCK_TABLE		0x1A
/* Query vbios related information */
#define AMDGPU_INFO_VBIOS			0x1B
	/* Subquery id: Query vbios size */
	#define AMDGPU_INFO_VBIOS_SIZE		0x1
	/* Subquery id: Query vbios image */
	#define AMDGPU_INFO_VBIOS_IMAGE		0x2
/* Query UVD handles */
#define AMDGPU_INFO_NUM_HANDLES			0x1C
/* Query sensor related information */
#define AMDGPU_INFO_SENSOR			0x1D
	/* Subquery id: Query GPU shader clock */
	#define AMDGPU_INFO_SENSOR_GFX_SCLK		0x1
	/* Subquery id: Query GPU memory clock */
	#define AMDGPU_INFO_SENSOR_GFX_MCLK		0x2
	/* Subquery id: Query GPU temperature */
	#define AMDGPU_INFO_SENSOR_GPU_TEMP		0x3
	/* Subquery id: Query GPU load */
	#define AMDGPU_INFO_SENSOR_GPU_LOAD		0x4
	/* Subquery id: Query average GPU power	*/
	#define AMDGPU_INFO_SENSOR_GPU_AVG_POWER	0x5
	/* Subquery id: Query northbridge voltage */
	#define AMDGPU_INFO_SENSOR_VDDNB		0x6
	/* Subquery id: Query graphics voltage */
	#define AMDGPU_INFO_SENSOR_VDDGFX		0x7
	/* Subquery id: Query GPU stable pstate shader clock */
	#define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_SCLK		0x8
	/* Subquery id: Query GPU stable pstate memory clock */
	#define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_MCLK		0x9
/* Number of VRAM page faults on CPU access. */
#define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS	0x1E
#define AMDGPU_INFO_VRAM_LOST_COUNTER		0x1F
/* query ras mask of enabled features*/
#define AMDGPU_INFO_RAS_ENABLED_FEATURES	0x20

/* RAS MASK: UMC (VRAM) */
#define AMDGPU_INFO_RAS_ENABLED_UMC			(1 << 0)
/* RAS MASK: SDMA */
#define AMDGPU_INFO_RAS_ENABLED_SDMA			(1 << 1)
/* RAS MASK: GFX */
#define AMDGPU_INFO_RAS_ENABLED_GFX			(1 << 2)
/* RAS MASK: MMHUB */
#define AMDGPU_INFO_RAS_ENABLED_MMHUB			(1 << 3)
/* RAS MASK: ATHUB */
#define AMDGPU_INFO_RAS_ENABLED_ATHUB			(1 << 4)
/* RAS MASK: PCIE */
#define AMDGPU_INFO_RAS_ENABLED_PCIE			(1 << 5)
/* RAS MASK: HDP */
#define AMDGPU_INFO_RAS_ENABLED_HDP			(1 << 6)
/* RAS MASK: XGMI */
#define AMDGPU_INFO_RAS_ENABLED_XGMI			(1 << 7)
/* RAS MASK: DF */
#define AMDGPU_INFO_RAS_ENABLED_DF			(1 << 8)
/* RAS MASK: SMN */
#define AMDGPU_INFO_RAS_ENABLED_SMN			(1 << 9)
/* RAS MASK: SEM */
#define AMDGPU_INFO_RAS_ENABLED_SEM			(1 << 10)
/* RAS MASK: MP0 */
#define AMDGPU_INFO_RAS_ENABLED_MP0			(1 << 11)
/* RAS MASK: MP1 */
#define AMDGPU_INFO_RAS_ENABLED_MP1			(1 << 12)
/* RAS MASK: FUSE */
#define AMDGPU_INFO_RAS_ENABLED_FUSE			(1 << 13)

#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT	0
#define AMDGPU_INFO_MMR_SE_INDEX_MASK	0xff
#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT	8
#define AMDGPU_INFO_MMR_SH_INDEX_MASK	0xff

struct drm_amdgpu_query_fw {
	/** AMDGPU_INFO_FW_* */
	__u32 fw_type;
	/**
	 * Index of the IP if there are more IPs of
	 * the same type.
	 */
	__u32 ip_instance;
	/**
	 * Index of the engine. Whether this is used depends
	 * on the firmware type. (e.g. MEC, SDMA)
	 */
	__u32 index;
	__u32 _pad;
};

/* Input structure for the INFO ioctl */
struct drm_amdgpu_info {
	/* Where the return value will be stored */
	__u64 return_pointer;
	/* The size of the return value. Just like "size" in "snprintf",
	 * it limits how many bytes the kernel can write. */
	__u32 return_size;
	/* The query request id. */
	__u32 query;

	union {
		struct {
			__u32 id;
			__u32 _pad;
		} mode_crtc;

		struct {
			/** AMDGPU_HW_IP_* */
			__u32 type;
			/**
			 * Index of the IP if there are more IPs of the same
			 * type. Ignored by AMDGPU_INFO_HW_IP_COUNT.
			 */
			__u32 ip_instance;
		} query_hw_ip;

		struct {
			__u32 dword_offset;
			/** number of registers to read */
			__u32 count;
			__u32 instance;
			/** For future use, no flags defined so far */
			__u32 flags;
		} read_mmr_reg;

		struct drm_amdgpu_query_fw query_fw;

		struct {
			__u32 type;
			__u32 offset;
		} vbios_info;

		struct {
			__u32 type;
		} sensor_info;
	};
};

struct drm_amdgpu_info_gds {
	/** GDS GFX partition size */
	__u32 gds_gfx_partition_size;
	/** GDS compute partition size */
	__u32 compute_partition_size;
	/** total GDS memory size */
	__u32 gds_total_size;
	/** GWS size per GFX partition */
	__u32 gws_per_gfx_partition;
	/** GSW size per compute partition */
	__u32 gws_per_compute_partition;
	/** OA size per GFX partition */
	__u32 oa_per_gfx_partition;
	/** OA size per compute partition */
	__u32 oa_per_compute_partition;
	__u32 _pad;
};

struct drm_amdgpu_info_vram_gtt {
	__u64 vram_size;
	__u64 vram_cpu_accessible_size;
	__u64 gtt_size;
};

struct drm_amdgpu_heap_info {
	/** max. physical memory */
	__u64 total_heap_size;

	/** Theoretical max. available memory in the given heap */
	__u64 usable_heap_size;

	/**
	 * Number of bytes allocated in the heap. This includes all processes
	 * and private allocations in the kernel. It changes when new buffers
	 * are allocated, freed, and moved. It cannot be larger than
	 * heap_size.
	 */
	__u64 heap_usage;

	/**
	 * Theoretical possible max. size of buffer which
	 * could be allocated in the given heap
	 */
	__u64 max_allocation;
};

struct drm_amdgpu_memory_info {
	struct drm_amdgpu_heap_info vram;
	struct drm_amdgpu_heap_info cpu_accessible_vram;
	struct drm_amdgpu_heap_info gtt;
};

struct drm_amdgpu_info_firmware {
	__u32 ver;
	__u32 feature;
};

#define AMDGPU_VRAM_TYPE_UNKNOWN 0
#define AMDGPU_VRAM_TYPE_GDDR1 1
#define AMDGPU_VRAM_TYPE_DDR2  2
#define AMDGPU_VRAM_TYPE_GDDR3 3
#define AMDGPU_VRAM_TYPE_GDDR4 4
#define AMDGPU_VRAM_TYPE_GDDR5 5
#define AMDGPU_VRAM_TYPE_HBM   6
#define AMDGPU_VRAM_TYPE_DDR3  7
#define AMDGPU_VRAM_TYPE_DDR4  8
#define AMDGPU_VRAM_TYPE_GDDR6 9

struct drm_amdgpu_info_device {
	/** PCI Device ID */
	__u32 device_id;
	/** Internal chip revision: A0, A1, etc.) */
	__u32 chip_rev;
	__u32 external_rev;
	/** Revision id in PCI Config space */
	__u32 pci_rev;
	__u32 family;
	__u32 num_shader_engines;
	__u32 num_shader_arrays_per_engine;
	/* in KHz */
	__u32 gpu_counter_freq;
	__u64 max_engine_clock;
	__u64 max_memory_clock;
	/* cu information */
	__u32 cu_active_number;
	/* NOTE: cu_ao_mask is INVALID, DON'T use it */
	__u32 cu_ao_mask;
	__u32 cu_bitmap[4][4];
	/** Render backend pipe mask. One render backend is CB+DB. */
	__u32 enabled_rb_pipes_mask;
	__u32 num_rb_pipes;
	__u32 num_hw_gfx_contexts;
	__u32 _pad;
	__u64 ids_flags;
	/** Starting virtual address for UMDs. */
	__u64 virtual_address_offset;
	/** The maximum virtual address */
	__u64 virtual_address_max;
	/** Required alignment of virtual addresses. */
	__u32 virtual_address_alignment;
	/** Page table entry - fragment size */
	__u32 pte_fragment_size;
	__u32 gart_page_size;
	/** constant engine ram size*/
	__u32 ce_ram_size;
	/** video memory type info*/
	__u32 vram_type;
	/** video memory bit width*/
	__u32 vram_bit_width;
	/* vce harvesting instance */
	__u32 vce_harvest_config;
	/* gfx double offchip LDS buffers */
	__u32 gc_double_offchip_lds_buf;
	/* NGG Primitive Buffer */
	__u64 prim_buf_gpu_addr;
	/* NGG Position Buffer */
	__u64 pos_buf_gpu_addr;
	/* NGG Control Sideband */
	__u64 cntl_sb_buf_gpu_addr;
	/* NGG Parameter Cache */
	__u64 param_buf_gpu_addr;
	__u32 prim_buf_size;
	__u32 pos_buf_size;
	__u32 cntl_sb_buf_size;
	__u32 param_buf_size;
	/* wavefront size*/
	__u32 wave_front_size;
	/* shader visible vgprs*/
	__u32 num_shader_visible_vgprs;
	/* CU per shader array*/
	__u32 num_cu_per_sh;
	/* number of tcc blocks*/
	__u32 num_tcc_blocks;
	/* gs vgt table depth*/
	__u32 gs_vgt_table_depth;
	/* gs primitive buffer depth*/
	__u32 gs_prim_buffer_depth;
	/* max gs wavefront per vgt*/
	__u32 max_gs_waves_per_vgt;
	__u32 _pad1;
	/* always on cu bitmap */
	__u32 cu_ao_bitmap[4][4];
	/** Starting high virtual address for UMDs. */
	__u64 high_va_offset;
	/** The maximum high virtual address */
	__u64 high_va_max;
	/* gfx10 pa_sc_tile_steering_override */
	__u32 pa_sc_tile_steering_override;
	/* disabled TCCs */
	__u64 tcc_disabled_mask;
};

struct drm_amdgpu_info_hw_ip {
	/** Version of h/w IP */
	__u32  hw_ip_version_major;
	__u32  hw_ip_version_minor;
	/** Capabilities */
	__u64  capabilities_flags;
	/** command buffer address start alignment*/
	__u32  ib_start_alignment;
	/** command buffer size alignment*/
	__u32  ib_size_alignment;
	/** Bitmask of available rings. Bit 0 means ring 0, etc. */
	__u32  available_rings;
	__u32  _pad;
};

struct drm_amdgpu_info_num_handles {
	/** Max handles as supported by firmware for UVD */
	__u32  uvd_max_handles;
	/** Handles currently in use for UVD */
	__u32  uvd_used_handles;
};

#define AMDGPU_VCE_CLOCK_TABLE_ENTRIES		6

struct drm_amdgpu_info_vce_clock_table_entry {
	/** System clock */
	__u32 sclk;
	/** Memory clock */
	__u32 mclk;
	/** VCE clock */
	__u32 eclk;
	__u32 pad;
};

struct drm_amdgpu_info_vce_clock_table {
	struct drm_amdgpu_info_vce_clock_table_entry entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES];
	__u32 num_valid_entries;
	__u32 pad;
};

/*
 * Supported GPU families
 */
#define AMDGPU_FAMILY_UNKNOWN			0
#define AMDGPU_FAMILY_SI			110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */
#define AMDGPU_FAMILY_CI			120 /* Bonaire, Hawaii */
#define AMDGPU_FAMILY_KV			125 /* Kaveri, Kabini, Mullins */
#define AMDGPU_FAMILY_VI			130 /* Iceland, Tonga */
#define AMDGPU_FAMILY_CZ			135 /* Carrizo, Stoney */
#define AMDGPU_FAMILY_AI			141 /* Vega10 */
#define AMDGPU_FAMILY_RV			142 /* Raven */
#define AMDGPU_FAMILY_NV			143 /* Navi10 */

#if defined(__cplusplus)
}
#endif

#endif