Linux Audio

Check our new training course

Embedded Linux Audio

Check our new training course
with Creative Commons CC-BY-SA
lecture materials

Bootlin logo

Elixir Cross Referencer

Loading...
   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
/* Worker thread pool for slow items, such as filesystem lookups or mkdirs
 *
 * Copyright (C) 2008 Red Hat, Inc. All Rights Reserved.
 * Written by David Howells (dhowells@redhat.com)
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public Licence
 * as published by the Free Software Foundation; either version
 * 2 of the Licence, or (at your option) any later version.
 *
 * See Documentation/slow-work.txt
 */

#include <linux/module.h>
#include <linux/slow-work.h>
#include <linux/kthread.h>
#include <linux/freezer.h>
#include <linux/wait.h>
#include <linux/debugfs.h>
#include "slow-work.h"

static void slow_work_cull_timeout(unsigned long);
static void slow_work_oom_timeout(unsigned long);

#ifdef CONFIG_SYSCTL
static int slow_work_min_threads_sysctl(struct ctl_table *, int,
					void __user *, size_t *, loff_t *);

static int slow_work_max_threads_sysctl(struct ctl_table *, int ,
					void __user *, size_t *, loff_t *);
#endif

/*
 * The pool of threads has at least min threads in it as long as someone is
 * using the facility, and may have as many as max.
 *
 * A portion of the pool may be processing very slow operations.
 */
static unsigned slow_work_min_threads = 2;
static unsigned slow_work_max_threads = 4;
static unsigned vslow_work_proportion = 50; /* % of threads that may process
					     * very slow work */

#ifdef CONFIG_SYSCTL
static const int slow_work_min_min_threads = 2;
static int slow_work_max_max_threads = SLOW_WORK_THREAD_LIMIT;
static const int slow_work_min_vslow = 1;
static const int slow_work_max_vslow = 99;

ctl_table slow_work_sysctls[] = {
	{
		.procname	= "min-threads",
		.data		= &slow_work_min_threads,
		.maxlen		= sizeof(unsigned),
		.mode		= 0644,
		.proc_handler	= slow_work_min_threads_sysctl,
		.extra1		= (void *) &slow_work_min_min_threads,
		.extra2		= &slow_work_max_threads,
	},
	{
		.procname	= "max-threads",
		.data		= &slow_work_max_threads,
		.maxlen		= sizeof(unsigned),
		.mode		= 0644,
		.proc_handler	= slow_work_max_threads_sysctl,
		.extra1		= &slow_work_min_threads,
		.extra2		= (void *) &slow_work_max_max_threads,
	},
	{
		.procname	= "vslow-percentage",
		.data		= &vslow_work_proportion,
		.maxlen		= sizeof(unsigned),
		.mode		= 0644,
		.proc_handler	= proc_dointvec_minmax,
		.extra1		= (void *) &slow_work_min_vslow,
		.extra2		= (void *) &slow_work_max_vslow,
	},
	{}
};
#endif

/*
 * The active state of the thread pool
 */
static atomic_t slow_work_thread_count;
static atomic_t vslow_work_executing_count;

static bool slow_work_may_not_start_new_thread;
static bool slow_work_cull; /* cull a thread due to lack of activity */
static DEFINE_TIMER(slow_work_cull_timer, slow_work_cull_timeout, 0, 0);
static DEFINE_TIMER(slow_work_oom_timer, slow_work_oom_timeout, 0, 0);
static struct slow_work slow_work_new_thread; /* new thread starter */

/*
 * slow work ID allocation (use slow_work_queue_lock)
 */
static DECLARE_BITMAP(slow_work_ids, SLOW_WORK_THREAD_LIMIT);

/*
 * Unregistration tracking to prevent put_ref() from disappearing during module
 * unload
 */
#ifdef CONFIG_MODULES
static struct module *slow_work_thread_processing[SLOW_WORK_THREAD_LIMIT];
static struct module *slow_work_unreg_module;
static struct slow_work *slow_work_unreg_work_item;
static DECLARE_WAIT_QUEUE_HEAD(slow_work_unreg_wq);
static DEFINE_MUTEX(slow_work_unreg_sync_lock);

static void slow_work_set_thread_processing(int id, struct slow_work *work)
{
	if (work)
		slow_work_thread_processing[id] = work->owner;
}
static void slow_work_done_thread_processing(int id, struct slow_work *work)
{
	struct module *module = slow_work_thread_processing[id];

	slow_work_thread_processing[id] = NULL;
	smp_mb();
	if (slow_work_unreg_work_item == work ||
	    slow_work_unreg_module == module)
		wake_up_all(&slow_work_unreg_wq);
}
static void slow_work_clear_thread_processing(int id)
{
	slow_work_thread_processing[id] = NULL;
}
#else
static void slow_work_set_thread_processing(int id, struct slow_work *work) {}
static void slow_work_done_thread_processing(int id, struct slow_work *work) {}
static void slow_work_clear_thread_processing(int id) {}
#endif

/*
 * Data for tracking currently executing items for indication through /proc
 */
#ifdef CONFIG_SLOW_WORK_DEBUG
struct slow_work *slow_work_execs[SLOW_WORK_THREAD_LIMIT];
pid_t slow_work_pids[SLOW_WORK_THREAD_LIMIT];
DEFINE_RWLOCK(slow_work_execs_lock);
#endif

/*
 * The queues of work items and the lock governing access to them.  These are
 * shared between all the CPUs.  It doesn't make sense to have per-CPU queues
 * as the number of threads bears no relation to the number of CPUs.
 *
 * There are two queues of work items: one for slow work items, and one for
 * very slow work items.
 */
LIST_HEAD(slow_work_queue);
LIST_HEAD(vslow_work_queue);
DEFINE_SPINLOCK(slow_work_queue_lock);

/*
 * The following are two wait queues that get pinged when a work item is placed
 * on an empty queue.  These allow work items that are hogging a thread by
 * sleeping in a way that could be deferred to yield their thread and enqueue
 * themselves.
 */
static DECLARE_WAIT_QUEUE_HEAD(slow_work_queue_waits_for_occupation);
static DECLARE_WAIT_QUEUE_HEAD(vslow_work_queue_waits_for_occupation);

/*
 * The thread controls.  A variable used to signal to the threads that they
 * should exit when the queue is empty, a waitqueue used by the threads to wait
 * for signals, and a completion set by the last thread to exit.
 */
static bool slow_work_threads_should_exit;
static DECLARE_WAIT_QUEUE_HEAD(slow_work_thread_wq);
static DECLARE_COMPLETION(slow_work_last_thread_exited);

/*
 * The number of users of the thread pool and its lock.  Whilst this is zero we
 * have no threads hanging around, and when this reaches zero, we wait for all
 * active or queued work items to complete and kill all the threads we do have.
 */
static int slow_work_user_count;
static DEFINE_MUTEX(slow_work_user_lock);

static inline int slow_work_get_ref(struct slow_work *work)
{
	if (work->ops->get_ref)
		return work->ops->get_ref(work);

	return 0;
}

static inline void slow_work_put_ref(struct slow_work *work)
{
	if (work->ops->put_ref)
		work->ops->put_ref(work);
}

/*
 * Calculate the maximum number of active threads in the pool that are
 * permitted to process very slow work items.
 *
 * The answer is rounded up to at least 1, but may not equal or exceed the
 * maximum number of the threads in the pool.  This means we always have at
 * least one thread that can process slow work items, and we always have at
 * least one thread that won't get tied up doing so.
 */
static unsigned slow_work_calc_vsmax(void)
{
	unsigned vsmax;

	vsmax = atomic_read(&slow_work_thread_count) * vslow_work_proportion;
	vsmax /= 100;
	vsmax = max(vsmax, 1U);
	return min(vsmax, slow_work_max_threads - 1);
}

/*
 * Attempt to execute stuff queued on a slow thread.  Return true if we managed
 * it, false if there was nothing to do.
 */
static noinline bool slow_work_execute(int id)
{
	struct slow_work *work = NULL;
	unsigned vsmax;
	bool very_slow;

	vsmax = slow_work_calc_vsmax();

	/* see if we can schedule a new thread to be started if we're not
	 * keeping up with the work */
	if (!waitqueue_active(&slow_work_thread_wq) &&
	    (!list_empty(&slow_work_queue) || !list_empty(&vslow_work_queue)) &&
	    atomic_read(&slow_work_thread_count) < slow_work_max_threads &&
	    !slow_work_may_not_start_new_thread)
		slow_work_enqueue(&slow_work_new_thread);

	/* find something to execute */
	spin_lock_irq(&slow_work_queue_lock);
	if (!list_empty(&vslow_work_queue) &&
	    atomic_read(&vslow_work_executing_count) < vsmax) {
		work = list_entry(vslow_work_queue.next,
				  struct slow_work, link);
		if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags))
			BUG();
		list_del_init(&work->link);
		atomic_inc(&vslow_work_executing_count);
		very_slow = true;
	} else if (!list_empty(&slow_work_queue)) {
		work = list_entry(slow_work_queue.next,
				  struct slow_work, link);
		if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags))
			BUG();
		list_del_init(&work->link);
		very_slow = false;
	} else {
		very_slow = false; /* avoid the compiler warning */
	}

	slow_work_set_thread_processing(id, work);
	if (work) {
		slow_work_mark_time(work);
		slow_work_begin_exec(id, work);
	}

	spin_unlock_irq(&slow_work_queue_lock);

	if (!work)
		return false;

	if (!test_and_clear_bit(SLOW_WORK_PENDING, &work->flags))
		BUG();

	/* don't execute if the work is in the process of being cancelled */
	if (!test_bit(SLOW_WORK_CANCELLING, &work->flags))
		work->ops->execute(work);

	if (very_slow)
		atomic_dec(&vslow_work_executing_count);
	clear_bit_unlock(SLOW_WORK_EXECUTING, &work->flags);

	/* wake up anyone waiting for this work to be complete */
	wake_up_bit(&work->flags, SLOW_WORK_EXECUTING);

	slow_work_end_exec(id, work);

	/* if someone tried to enqueue the item whilst we were executing it,
	 * then it'll be left unenqueued to avoid multiple threads trying to
	 * execute it simultaneously
	 *
	 * there is, however, a race between us testing the pending flag and
	 * getting the spinlock, and between the enqueuer setting the pending
	 * flag and getting the spinlock, so we use a deferral bit to tell us
	 * if the enqueuer got there first
	 */
	if (test_bit(SLOW_WORK_PENDING, &work->flags)) {
		spin_lock_irq(&slow_work_queue_lock);

		if (!test_bit(SLOW_WORK_EXECUTING, &work->flags) &&
		    test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags))
			goto auto_requeue;

		spin_unlock_irq(&slow_work_queue_lock);
	}

	/* sort out the race between module unloading and put_ref() */
	slow_work_put_ref(work);
	slow_work_done_thread_processing(id, work);

	return true;

auto_requeue:
	/* we must complete the enqueue operation
	 * - we transfer our ref on the item back to the appropriate queue
	 * - don't wake another thread up as we're awake already
	 */
	slow_work_mark_time(work);
	if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags))
		list_add_tail(&work->link, &vslow_work_queue);
	else
		list_add_tail(&work->link, &slow_work_queue);
	spin_unlock_irq(&slow_work_queue_lock);
	slow_work_clear_thread_processing(id);
	return true;
}

/**
 * slow_work_sleep_till_thread_needed - Sleep till thread needed by other work
 * work: The work item under execution that wants to sleep
 * _timeout: Scheduler sleep timeout
 *
 * Allow a requeueable work item to sleep on a slow-work processor thread until
 * that thread is needed to do some other work or the sleep is interrupted by
 * some other event.
 *
 * The caller must set up a wake up event before calling this and must have set
 * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own
 * condition before calling this function as no test is made here.
 *
 * False is returned if there is nothing on the queue; true is returned if the
 * work item should be requeued
 */
bool slow_work_sleep_till_thread_needed(struct slow_work *work,
					signed long *_timeout)
{
	wait_queue_head_t *wfo_wq;
	struct list_head *queue;

	DEFINE_WAIT(wait);

	if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
		wfo_wq = &vslow_work_queue_waits_for_occupation;
		queue = &vslow_work_queue;
	} else {
		wfo_wq = &slow_work_queue_waits_for_occupation;
		queue = &slow_work_queue;
	}

	if (!list_empty(queue))
		return true;

	add_wait_queue_exclusive(wfo_wq, &wait);
	if (list_empty(queue))
		*_timeout = schedule_timeout(*_timeout);
	finish_wait(wfo_wq, &wait);

	return !list_empty(queue);
}
EXPORT_SYMBOL(slow_work_sleep_till_thread_needed);

/**
 * slow_work_enqueue - Schedule a slow work item for processing
 * @work: The work item to queue
 *
 * Schedule a slow work item for processing.  If the item is already undergoing
 * execution, this guarantees not to re-enter the execution routine until the
 * first execution finishes.
 *
 * The item is pinned by this function as it retains a reference to it, managed
 * through the item operations.  The item is unpinned once it has been
 * executed.
 *
 * An item may hog the thread that is running it for a relatively large amount
 * of time, sufficient, for example, to perform several lookup, mkdir, create
 * and setxattr operations.  It may sleep on I/O and may sleep to obtain locks.
 *
 * Conversely, if a number of items are awaiting processing, it may take some
 * time before any given item is given attention.  The number of threads in the
 * pool may be increased to deal with demand, but only up to a limit.
 *
 * If SLOW_WORK_VERY_SLOW is set on the work item, then it will be placed in
 * the very slow queue, from which only a portion of the threads will be
 * allowed to pick items to execute.  This ensures that very slow items won't
 * overly block ones that are just ordinarily slow.
 *
 * Returns 0 if successful, -EAGAIN if not (or -ECANCELED if cancelled work is
 * attempted queued)
 */
int slow_work_enqueue(struct slow_work *work)
{
	wait_queue_head_t *wfo_wq;
	struct list_head *queue;
	unsigned long flags;
	int ret;

	if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
		return -ECANCELED;

	BUG_ON(slow_work_user_count <= 0);
	BUG_ON(!work);
	BUG_ON(!work->ops);

	/* when honouring an enqueue request, we only promise that we will run
	 * the work function in the future; we do not promise to run it once
	 * per enqueue request
	 *
	 * we use the PENDING bit to merge together repeat requests without
	 * having to disable IRQs and take the spinlock, whilst still
	 * maintaining our promise
	 */
	if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
		if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
			wfo_wq = &vslow_work_queue_waits_for_occupation;
			queue = &vslow_work_queue;
		} else {
			wfo_wq = &slow_work_queue_waits_for_occupation;
			queue = &slow_work_queue;
		}

		spin_lock_irqsave(&slow_work_queue_lock, flags);

		if (unlikely(test_bit(SLOW_WORK_CANCELLING, &work->flags)))
			goto cancelled;

		/* we promise that we will not attempt to execute the work
		 * function in more than one thread simultaneously
		 *
		 * this, however, leaves us with a problem if we're asked to
		 * enqueue the work whilst someone is executing the work
		 * function as simply queueing the work immediately means that
		 * another thread may try executing it whilst it is already
		 * under execution
		 *
		 * to deal with this, we set the ENQ_DEFERRED bit instead of
		 * enqueueing, and the thread currently executing the work
		 * function will enqueue the work item when the work function
		 * returns and it has cleared the EXECUTING bit
		 */
		if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
			set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
		} else {
			ret = slow_work_get_ref(work);
			if (ret < 0)
				goto failed;
			slow_work_mark_time(work);
			list_add_tail(&work->link, queue);
			wake_up(&slow_work_thread_wq);

			/* if someone who could be requeued is sleeping on a
			 * thread, then ask them to yield their thread */
			if (work->link.prev == queue)
				wake_up(wfo_wq);
		}

		spin_unlock_irqrestore(&slow_work_queue_lock, flags);
	}
	return 0;

cancelled:
	ret = -ECANCELED;
failed:
	spin_unlock_irqrestore(&slow_work_queue_lock, flags);
	return ret;
}
EXPORT_SYMBOL(slow_work_enqueue);

static int slow_work_wait(void *word)
{
	schedule();
	return 0;
}

/**
 * slow_work_cancel - Cancel a slow work item
 * @work: The work item to cancel
 *
 * This function will cancel a previously enqueued work item. If we cannot
 * cancel the work item, it is guarenteed to have run when this function
 * returns.
 */
void slow_work_cancel(struct slow_work *work)
{
	bool wait = true, put = false;

	set_bit(SLOW_WORK_CANCELLING, &work->flags);
	smp_mb();

	/* if the work item is a delayed work item with an active timer, we
	 * need to wait for the timer to finish _before_ getting the spinlock,
	 * lest we deadlock against the timer routine
	 *
	 * the timer routine will leave DELAYED set if it notices the
	 * CANCELLING flag in time
	 */
	if (test_bit(SLOW_WORK_DELAYED, &work->flags)) {
		struct delayed_slow_work *dwork =
			container_of(work, struct delayed_slow_work, work);
		del_timer_sync(&dwork->timer);
	}

	spin_lock_irq(&slow_work_queue_lock);

	if (test_bit(SLOW_WORK_DELAYED, &work->flags)) {
		/* the timer routine aborted or never happened, so we are left
		 * holding the timer's reference on the item and should just
		 * drop the pending flag and wait for any ongoing execution to
		 * finish */
		struct delayed_slow_work *dwork =
			container_of(work, struct delayed_slow_work, work);

		BUG_ON(timer_pending(&dwork->timer));
		BUG_ON(!list_empty(&work->link));

		clear_bit(SLOW_WORK_DELAYED, &work->flags);
		put = true;
		clear_bit(SLOW_WORK_PENDING, &work->flags);

	} else if (test_bit(SLOW_WORK_PENDING, &work->flags) &&
		   !list_empty(&work->link)) {
		/* the link in the pending queue holds a reference on the item
		 * that we will need to release */
		list_del_init(&work->link);
		wait = false;
		put = true;
		clear_bit(SLOW_WORK_PENDING, &work->flags);

	} else if (test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags)) {
		/* the executor is holding our only reference on the item, so
		 * we merely need to wait for it to finish executing */
		clear_bit(SLOW_WORK_PENDING, &work->flags);
	}

	spin_unlock_irq(&slow_work_queue_lock);

	/* the EXECUTING flag is set by the executor whilst the spinlock is set
	 * and before the item is dequeued - so assuming the above doesn't
	 * actually dequeue it, simply waiting for the EXECUTING flag to be
	 * released here should be sufficient */
	if (wait)
		wait_on_bit(&work->flags, SLOW_WORK_EXECUTING, slow_work_wait,
			    TASK_UNINTERRUPTIBLE);

	clear_bit(SLOW_WORK_CANCELLING, &work->flags);
	if (put)
		slow_work_put_ref(work);
}
EXPORT_SYMBOL(slow_work_cancel);

/*
 * Handle expiry of the delay timer, indicating that a delayed slow work item
 * should now be queued if not cancelled
 */
static void delayed_slow_work_timer(unsigned long data)
{
	wait_queue_head_t *wfo_wq;
	struct list_head *queue;
	struct slow_work *work = (struct slow_work *) data;
	unsigned long flags;
	bool queued = false, put = false, first = false;

	if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
		wfo_wq = &vslow_work_queue_waits_for_occupation;
		queue = &vslow_work_queue;
	} else {
		wfo_wq = &slow_work_queue_waits_for_occupation;
		queue = &slow_work_queue;
	}

	spin_lock_irqsave(&slow_work_queue_lock, flags);
	if (likely(!test_bit(SLOW_WORK_CANCELLING, &work->flags))) {
		clear_bit(SLOW_WORK_DELAYED, &work->flags);

		if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
			/* we discard the reference the timer was holding in
			 * favour of the one the executor holds */
			set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
			put = true;
		} else {
			slow_work_mark_time(work);
			list_add_tail(&work->link, queue);
			queued = true;
			if (work->link.prev == queue)
				first = true;
		}
	}

	spin_unlock_irqrestore(&slow_work_queue_lock, flags);
	if (put)
		slow_work_put_ref(work);
	if (first)
		wake_up(wfo_wq);
	if (queued)
		wake_up(&slow_work_thread_wq);
}

/**
 * delayed_slow_work_enqueue - Schedule a delayed slow work item for processing
 * @dwork: The delayed work item to queue
 * @delay: When to start executing the work, in jiffies from now
 *
 * This is similar to slow_work_enqueue(), but it adds a delay before the work
 * is actually queued for processing.
 *
 * The item can have delayed processing requested on it whilst it is being
 * executed.  The delay will begin immediately, and if it expires before the
 * item finishes executing, the item will be placed back on the queue when it
 * has done executing.
 */
int delayed_slow_work_enqueue(struct delayed_slow_work *dwork,
			      unsigned long delay)
{
	struct slow_work *work = &dwork->work;
	unsigned long flags;
	int ret;

	if (delay == 0)
		return slow_work_enqueue(&dwork->work);

	BUG_ON(slow_work_user_count <= 0);
	BUG_ON(!work);
	BUG_ON(!work->ops);

	if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
		return -ECANCELED;

	if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
		spin_lock_irqsave(&slow_work_queue_lock, flags);

		if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
			goto cancelled;

		/* the timer holds a reference whilst it is pending */
		ret = work->ops->get_ref(work);
		if (ret < 0)
			goto cant_get_ref;

		if (test_and_set_bit(SLOW_WORK_DELAYED, &work->flags))
			BUG();
		dwork->timer.expires = jiffies + delay;
		dwork->timer.data = (unsigned long) work;
		dwork->timer.function = delayed_slow_work_timer;
		add_timer(&dwork->timer);

		spin_unlock_irqrestore(&slow_work_queue_lock, flags);
	}

	return 0;

cancelled:
	ret = -ECANCELED;
cant_get_ref:
	spin_unlock_irqrestore(&slow_work_queue_lock, flags);
	return ret;
}
EXPORT_SYMBOL(delayed_slow_work_enqueue);

/*
 * Schedule a cull of the thread pool at some time in the near future
 */
static void slow_work_schedule_cull(void)
{
	mod_timer(&slow_work_cull_timer,
		  round_jiffies(jiffies + SLOW_WORK_CULL_TIMEOUT));
}

/*
 * Worker thread culling algorithm
 */
static bool slow_work_cull_thread(void)
{
	unsigned long flags;
	bool do_cull = false;

	spin_lock_irqsave(&slow_work_queue_lock, flags);

	if (slow_work_cull) {
		slow_work_cull = false;

		if (list_empty(&slow_work_queue) &&
		    list_empty(&vslow_work_queue) &&
		    atomic_read(&slow_work_thread_count) >
		    slow_work_min_threads) {
			slow_work_schedule_cull();
			do_cull = true;
		}
	}

	spin_unlock_irqrestore(&slow_work_queue_lock, flags);
	return do_cull;
}

/*
 * Determine if there is slow work available for dispatch
 */
static inline bool slow_work_available(int vsmax)
{
	return !list_empty(&slow_work_queue) ||
		(!list_empty(&vslow_work_queue) &&
		 atomic_read(&vslow_work_executing_count) < vsmax);
}

/*
 * Worker thread dispatcher
 */
static int slow_work_thread(void *_data)
{
	int vsmax, id;

	DEFINE_WAIT(wait);

	set_freezable();
	set_user_nice(current, -5);

	/* allocate ourselves an ID */
	spin_lock_irq(&slow_work_queue_lock);
	id = find_first_zero_bit(slow_work_ids, SLOW_WORK_THREAD_LIMIT);
	BUG_ON(id < 0 || id >= SLOW_WORK_THREAD_LIMIT);
	__set_bit(id, slow_work_ids);
	slow_work_set_thread_pid(id, current->pid);
	spin_unlock_irq(&slow_work_queue_lock);

	sprintf(current->comm, "kslowd%03u", id);

	for (;;) {
		vsmax = vslow_work_proportion;
		vsmax *= atomic_read(&slow_work_thread_count);
		vsmax /= 100;

		prepare_to_wait_exclusive(&slow_work_thread_wq, &wait,
					  TASK_INTERRUPTIBLE);
		if (!freezing(current) &&
		    !slow_work_threads_should_exit &&
		    !slow_work_available(vsmax) &&
		    !slow_work_cull)
			schedule();
		finish_wait(&slow_work_thread_wq, &wait);

		try_to_freeze();

		vsmax = vslow_work_proportion;
		vsmax *= atomic_read(&slow_work_thread_count);
		vsmax /= 100;

		if (slow_work_available(vsmax) && slow_work_execute(id)) {
			cond_resched();
			if (list_empty(&slow_work_queue) &&
			    list_empty(&vslow_work_queue) &&
			    atomic_read(&slow_work_thread_count) >
			    slow_work_min_threads)
				slow_work_schedule_cull();
			continue;
		}

		if (slow_work_threads_should_exit)
			break;

		if (slow_work_cull && slow_work_cull_thread())
			break;
	}

	spin_lock_irq(&slow_work_queue_lock);
	slow_work_set_thread_pid(id, 0);
	__clear_bit(id, slow_work_ids);
	spin_unlock_irq(&slow_work_queue_lock);

	if (atomic_dec_and_test(&slow_work_thread_count))
		complete_and_exit(&slow_work_last_thread_exited, 0);
	return 0;
}

/*
 * Handle thread cull timer expiration
 */
static void slow_work_cull_timeout(unsigned long data)
{
	slow_work_cull = true;
	wake_up(&slow_work_thread_wq);
}

/*
 * Start a new slow work thread
 */
static void slow_work_new_thread_execute(struct slow_work *work)
{
	struct task_struct *p;

	if (slow_work_threads_should_exit)
		return;

	if (atomic_read(&slow_work_thread_count) >= slow_work_max_threads)
		return;

	if (!mutex_trylock(&slow_work_user_lock))
		return;

	slow_work_may_not_start_new_thread = true;
	atomic_inc(&slow_work_thread_count);
	p = kthread_run(slow_work_thread, NULL, "kslowd");
	if (IS_ERR(p)) {
		printk(KERN_DEBUG "Slow work thread pool: OOM\n");
		if (atomic_dec_and_test(&slow_work_thread_count))
			BUG(); /* we're running on a slow work thread... */
		mod_timer(&slow_work_oom_timer,
			  round_jiffies(jiffies + SLOW_WORK_OOM_TIMEOUT));
	} else {
		/* ratelimit the starting of new threads */
		mod_timer(&slow_work_oom_timer, jiffies + 1);
	}

	mutex_unlock(&slow_work_user_lock);
}

static const struct slow_work_ops slow_work_new_thread_ops = {
	.owner		= THIS_MODULE,
	.execute	= slow_work_new_thread_execute,
#ifdef CONFIG_SLOW_WORK_DEBUG
	.desc		= slow_work_new_thread_desc,
#endif
};

/*
 * post-OOM new thread start suppression expiration
 */
static void slow_work_oom_timeout(unsigned long data)
{
	slow_work_may_not_start_new_thread = false;
}

#ifdef CONFIG_SYSCTL
/*
 * Handle adjustment of the minimum number of threads
 */
static int slow_work_min_threads_sysctl(struct ctl_table *table, int write,
					void __user *buffer,
					size_t *lenp, loff_t *ppos)
{
	int ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos);
	int n;

	if (ret == 0) {
		mutex_lock(&slow_work_user_lock);
		if (slow_work_user_count > 0) {
			/* see if we need to start or stop threads */
			n = atomic_read(&slow_work_thread_count) -
				slow_work_min_threads;

			if (n < 0 && !slow_work_may_not_start_new_thread)
				slow_work_enqueue(&slow_work_new_thread);
			else if (n > 0)
				slow_work_schedule_cull();
		}
		mutex_unlock(&slow_work_user_lock);
	}

	return ret;
}

/*
 * Handle adjustment of the maximum number of threads
 */
static int slow_work_max_threads_sysctl(struct ctl_table *table, int write,
					void __user *buffer,
					size_t *lenp, loff_t *ppos)
{
	int ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos);
	int n;

	if (ret == 0) {
		mutex_lock(&slow_work_user_lock);
		if (slow_work_user_count > 0) {
			/* see if we need to stop threads */
			n = slow_work_max_threads -
				atomic_read(&slow_work_thread_count);

			if (n < 0)
				slow_work_schedule_cull();
		}
		mutex_unlock(&slow_work_user_lock);
	}

	return ret;
}
#endif /* CONFIG_SYSCTL */

/**
 * slow_work_register_user - Register a user of the facility
 * @module: The module about to make use of the facility
 *
 * Register a user of the facility, starting up the initial threads if there
 * aren't any other users at this point.  This will return 0 if successful, or
 * an error if not.
 */
int slow_work_register_user(struct module *module)
{
	struct task_struct *p;
	int loop;

	mutex_lock(&slow_work_user_lock);

	if (slow_work_user_count == 0) {
		printk(KERN_NOTICE "Slow work thread pool: Starting up\n");
		init_completion(&slow_work_last_thread_exited);

		slow_work_threads_should_exit = false;
		slow_work_init(&slow_work_new_thread,
			       &slow_work_new_thread_ops);
		slow_work_may_not_start_new_thread = false;
		slow_work_cull = false;

		/* start the minimum number of threads */
		for (loop = 0; loop < slow_work_min_threads; loop++) {
			atomic_inc(&slow_work_thread_count);
			p = kthread_run(slow_work_thread, NULL, "kslowd");
			if (IS_ERR(p))
				goto error;
		}
		printk(KERN_NOTICE "Slow work thread pool: Ready\n");
	}

	slow_work_user_count++;
	mutex_unlock(&slow_work_user_lock);
	return 0;

error:
	if (atomic_dec_and_test(&slow_work_thread_count))
		complete(&slow_work_last_thread_exited);
	if (loop > 0) {
		printk(KERN_ERR "Slow work thread pool:"
		       " Aborting startup on ENOMEM\n");
		slow_work_threads_should_exit = true;
		wake_up_all(&slow_work_thread_wq);
		wait_for_completion(&slow_work_last_thread_exited);
		printk(KERN_ERR "Slow work thread pool: Aborted\n");
	}
	mutex_unlock(&slow_work_user_lock);
	return PTR_ERR(p);
}
EXPORT_SYMBOL(slow_work_register_user);

/*
 * wait for all outstanding items from the calling module to complete
 * - note that more items may be queued whilst we're waiting
 */
static void slow_work_wait_for_items(struct module *module)
{
#ifdef CONFIG_MODULES
	DECLARE_WAITQUEUE(myself, current);
	struct slow_work *work;
	int loop;

	mutex_lock(&slow_work_unreg_sync_lock);
	add_wait_queue(&slow_work_unreg_wq, &myself);

	for (;;) {
		spin_lock_irq(&slow_work_queue_lock);

		/* first of all, we wait for the last queued item in each list
		 * to be processed */
		list_for_each_entry_reverse(work, &vslow_work_queue, link) {
			if (work->owner == module) {
				set_current_state(TASK_UNINTERRUPTIBLE);
				slow_work_unreg_work_item = work;
				goto do_wait;
			}
		}
		list_for_each_entry_reverse(work, &slow_work_queue, link) {
			if (work->owner == module) {
				set_current_state(TASK_UNINTERRUPTIBLE);
				slow_work_unreg_work_item = work;
				goto do_wait;
			}
		}

		/* then we wait for the items being processed to finish */
		slow_work_unreg_module = module;
		smp_mb();
		for (loop = 0; loop < SLOW_WORK_THREAD_LIMIT; loop++) {
			if (slow_work_thread_processing[loop] == module)
				goto do_wait;
		}
		spin_unlock_irq(&slow_work_queue_lock);
		break; /* okay, we're done */

	do_wait:
		spin_unlock_irq(&slow_work_queue_lock);
		schedule();
		slow_work_unreg_work_item = NULL;
		slow_work_unreg_module = NULL;
	}

	remove_wait_queue(&slow_work_unreg_wq, &myself);
	mutex_unlock(&slow_work_unreg_sync_lock);
#endif /* CONFIG_MODULES */
}

/**
 * slow_work_unregister_user - Unregister a user of the facility
 * @module: The module whose items should be cleared
 *
 * Unregister a user of the facility, killing all the threads if this was the
 * last one.
 *
 * This waits for all the work items belonging to the nominated module to go
 * away before proceeding.
 */
void slow_work_unregister_user(struct module *module)
{
	/* first of all, wait for all outstanding items from the calling module
	 * to complete */
	if (module)
		slow_work_wait_for_items(module);

	/* then we can actually go about shutting down the facility if need
	 * be */
	mutex_lock(&slow_work_user_lock);

	BUG_ON(slow_work_user_count <= 0);

	slow_work_user_count--;
	if (slow_work_user_count == 0) {
		printk(KERN_NOTICE "Slow work thread pool: Shutting down\n");
		slow_work_threads_should_exit = true;
		del_timer_sync(&slow_work_cull_timer);
		del_timer_sync(&slow_work_oom_timer);
		wake_up_all(&slow_work_thread_wq);
		wait_for_completion(&slow_work_last_thread_exited);
		printk(KERN_NOTICE "Slow work thread pool:"
		       " Shut down complete\n");
	}

	mutex_unlock(&slow_work_user_lock);
}
EXPORT_SYMBOL(slow_work_unregister_user);

/*
 * Initialise the slow work facility
 */
static int __init init_slow_work(void)
{
	unsigned nr_cpus = num_possible_cpus();

	if (slow_work_max_threads < nr_cpus)
		slow_work_max_threads = nr_cpus;
#ifdef CONFIG_SYSCTL
	if (slow_work_max_max_threads < nr_cpus * 2)
		slow_work_max_max_threads = nr_cpus * 2;
#endif
#ifdef CONFIG_SLOW_WORK_DEBUG
	{
		struct dentry *dbdir;

		dbdir = debugfs_create_dir("slow_work", NULL);
		if (dbdir && !IS_ERR(dbdir))
			debugfs_create_file("runqueue", S_IFREG | 0400, dbdir,
					    NULL, &slow_work_runqueue_fops);
	}
#endif
	return 0;
}

subsys_initcall(init_slow_work);