Linux Audio

Check our new training course

Embedded Linux Audio

Check our new training course
with Creative Commons CC-BY-SA
lecture materials

Bootlin logo

Elixir Cross Referencer

Loading...
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
/*
 * INET		An implementation of the TCP/IP protocol suite for the LINUX
 *		operating system.  INET is implemented using the  BSD Socket
 *		interface as the means of communication with the user level.
 *
 *		Definitions for the AF_INET socket handler.
 *
 * Version:	@(#)sock.h	1.0.4	05/13/93
 *
 * Authors:	Ross Biro, <bir7@leland.Stanford.Edu>
 *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
 *		Corey Minyard <wf-rch!minyard@relay.EU.net>
 *		Florian La Roche <flla@stud.uni-sb.de>
 *
 * Fixes:
 *		Alan Cox	:	Volatiles in skbuff pointers. See
 *					skbuff comments. May be overdone,
 *					better to prove they can be removed
 *					than the reverse.
 *		Alan Cox	:	Added a zapped field for tcp to note
 *					a socket is reset and must stay shut up
 *		Alan Cox	:	New fields for options
 *	Pauline Middelink	:	identd support
 *		Alan Cox	:	Eliminate low level recv/recvfrom
 *		David S. Miller	:	New socket lookup architecture for ISS.
 *              Elliot Poger    :       New field for SO_BINDTODEVICE option.
 *
 *		This program is free software; you can redistribute it and/or
 *		modify it under the terms of the GNU General Public License
 *		as published by the Free Software Foundation; either version
 *		2 of the License, or (at your option) any later version.
 */
#ifndef _SOCK_H
#define _SOCK_H

#include <linux/timer.h>
#include <linux/ip.h>		/* struct options */
#include <linux/in.h>		/* struct sockaddr_in */
#include <linux/tcp.h>		/* struct tcphdr */
#include <linux/config.h>

#include <linux/netdevice.h>
#include <linux/skbuff.h>	/* struct sk_buff */
#include <net/protocol.h>		/* struct inet_protocol */
#if defined(CONFIG_AX25) || defined(CONFIG_AX25_MODULE)
#include <net/ax25.h>
#if defined(CONFIG_NETROM) || defined(CONFIG_NETROM_MODULE)
#include <net/netrom.h>
#endif
#if defined(CONFIG_ROSE) || defined(CONFIG_ROSE_MODULE)
#include <net/rose.h>
#endif
#endif

#if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE)
#include <net/ipx.h>
#endif

#if defined(CONFIG_ATALK) || defined(CONFIG_ATALK_MODULE)
#include <linux/atalk.h>
#endif

#include <linux/igmp.h>

#include <asm/atomic.h>

/*
 *	The AF_UNIX specific socket options
 */
 
struct unix_opt
{
	int 			family;
	char *			name;
	int  			locks;
	struct inode *		inode;
	struct semaphore	readsem;
	struct sock *		other;
	int 			marksweep;
#define MARKED			1
	int			inflight;
};

/*
 *	IP packet socket options
 */

struct inet_packet_opt
{
	struct notifier_block	notifier;		/* Used when bound */
	struct device		*bound_dev;
	unsigned long		dev_stamp;
	struct packet_type	*prot_hook;
	char			device_name[15];
};

/*
 *	Once the IPX ncpd patches are in these are going into protinfo
 */

#if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE)
struct ipx_opt
{
	ipx_address		dest_addr;
	ipx_interface		*intrfc;
	unsigned short		port;
#ifdef CONFIG_IPX_INTERN
	unsigned char           node[IPX_NODE_LEN];
#endif
	unsigned short		type;
/* 
 * To handle asynchronous messages from the NetWare server, we have to
 * know the connection this socket belongs to. 
 */
	struct ncp_server       *ncp_server;
/* 
 * To handle special ncp connection-handling sockets for mars_nwe,
 * the connection number must be stored in the socket.
 */
	unsigned short		ipx_ncp_conn;
};
#endif

#ifdef CONFIG_NUTCP
struct tcp_opt
{
/*
 *	RFC793 variables by their proper names. This means you can
 *	read the code and the spec side by side (and laugh ...)
 *	See RFC793 and RFC1122. The RFC writes these in capitals.
 */
 	__u32	rcv_nxt;	/* What we want to receive next 	*/
 	__u32	rcv_up;		/* The urgent point (may not be valid) 	*/
 	__u32	rcv_wnd;	/* Current receiver window		*/
 	__u32	snd_nxt;	/* Next sequence we send		*/
 	__u32	snd_una;	/* First byte we want an ack for	*/
	__u32	snd_up;		/* Outgoing urgent pointer		*/
	__u32	snd_wl1;	/* Sequence for window update		*/
	__u32	snd_wl2;	/* Ack sequence for update		*/
/*
 *	Slow start and congestion control (see also Nagle, and Karn & Partridge)
 */
 	__u32	snd_cwnd;	/* Sending congestion window		*/
 	__u32	snd_ssthresh;	/* Slow start size threshold		*/
/*
 *	Timers used by the TCP protocol layer
 */
 	struct timer_list	delack_timer;		/* Ack delay 	*/
 	struct timer_list	idle_timer;		/* Idle watch 	*/
 	struct timer_list	completion_timer;	/* Up/Down timer */
 	struct timer_list	probe_timer;		/* Probes	*/
 	struct timer_list	retransmit_timer;	/* Resend (no ack) */
};
#endif
 	
/*
 * This structure really needs to be cleaned up.
 * Most of it is for TCP, and not used by any of
 * the other protocols.
 */
struct sock 
{
	/* This must be first. */
	struct sock		*sklist_next;
	struct sock		*sklist_prev;

	struct options		*opt;
	atomic_t		wmem_alloc;
	atomic_t		rmem_alloc;
	unsigned long		allocation;		/* Allocation mode */
	__u32			write_seq;
	__u32			sent_seq;
	__u32			acked_seq;
	__u32			copied_seq;
	__u32			rcv_ack_seq;
	unsigned short		rcv_ack_cnt;		/* count of same ack */
	__u32			window_seq;
	__u32			fin_seq;
	__u32			urg_seq;
	__u32			urg_data;
	__u32			syn_seq;
	int			users;			/* user count */
  /*
   *	Not all are volatile, but some are, so we
   * 	might as well say they all are.
   */
	volatile char		dead,
				urginline,
				intr,
				blog,
				done,
				reuse,
				keepopen,
				linger,
				delay_acks,
				destroy,
				ack_timed,
				no_check,
				zapped,	/* In ax25 & ipx means not linked */
				broadcast,
				nonagle,
				bsdism;
	struct device           * bound_device;
	unsigned long	        lingertime;
	int			proc;

	struct sock		*next;
	struct sock		**pprev;
	struct sock		*bind_next;
	struct sock		**bind_pprev;
	struct sock		*pair;
	int			hashent;
	struct sock		*prev;
	struct sk_buff		* volatile send_head;
	struct sk_buff		* volatile send_next;
	struct sk_buff		* volatile send_tail;
	struct sk_buff_head	back_log;
	struct sk_buff		*partial;
	struct timer_list	partial_timer;
	long			retransmits;
	struct sk_buff_head	write_queue,
				receive_queue;
	struct proto		*prot;
	struct wait_queue	**sleep;
	__u32			daddr;
	__u32			saddr;		/* Sending source */
	__u32			rcv_saddr;	/* Bound address */
	unsigned short		max_unacked;
	unsigned short		window;
	__u32                   lastwin_seq;    /* sequence number when we last updated the window we offer */
	__u32			high_seq;	/* sequence number when we did current fast retransmit */
	volatile unsigned long  ato;            /* ack timeout */
	volatile unsigned long  lrcvtime;       /* jiffies at last data rcv */
	volatile unsigned long  idletime;       /* jiffies at last rcv */
	unsigned int		bytes_rcv;
/*
 *	mss is min(mtu, max_window) 
 */
	unsigned short		mtu;       /* mss negotiated in the syn's */
	volatile unsigned short	mss;       /* current eff. mss - can change */
	volatile unsigned short	user_mss;  /* mss requested by user in ioctl */
	volatile unsigned short	max_window;
	unsigned long 		window_clamp;
	unsigned int		ssthresh;
	unsigned short		num;
	volatile unsigned short	cong_window;
	volatile unsigned short	cong_count;
	volatile unsigned short	packets_out;
	volatile unsigned short	shutdown;
	volatile unsigned long	rtt;
	volatile unsigned long	mdev;
	volatile unsigned long	rto;

/*
 *	currently backoff isn't used, but I'm maintaining it in case
 *	we want to go back to a backoff formula that needs it
 */
 
	volatile unsigned short	backoff;
	int			err, err_soft;	/* Soft holds errors that don't
						   cause failure but are the cause
						   of a persistent failure not just
						   'timed out' */
	unsigned char		protocol;
	volatile unsigned char	state;
	unsigned short		ack_backlog;
	unsigned char		priority;
	unsigned char		debug;
	int			rcvbuf;
	int			sndbuf;
	unsigned short		type;
	unsigned char		localroute;	/* Route locally only */
  
/*
 *	This is where all the private (optional) areas that don't
 *	overlap will eventually live. 
 */

	union
	{
	  	struct unix_opt	af_unix;
#if defined(CONFIG_AX25) || defined(CONFIG_AX25_MODULE)
		ax25_cb			*ax25;
#if defined(CONFIG_NETROM) || defined(CONFIG_NETROM_MODULE)
		nr_cb			*nr;
#endif
#if defined(CONFIG_ROSE) || defined(CONFIG_ROSE_MODULE)
		rose_cb			*rose;
#endif
#endif
#if defined(CONFIG_ATALK) || defined(CONFIG_ATALK_MODULE)
		struct atalk_sock	af_at;
#endif
#if defined(CONFIG_IPX) || defined(CONFIG_IPX_MODULE)
		struct ipx_opt		af_ipx;
#endif
#ifdef CONFIG_INET
		struct inet_packet_opt  af_packet;
#ifdef CONFIG_NUTCP		
		struct tcp_opt		af_tcp;
#endif		
#endif
	} protinfo;  		

/* 
 *	IP 'private area' or will be eventually 
 */
	int			ip_ttl;			/* TTL setting */
	int			ip_tos;			/* TOS */
	struct tcphdr		dummy_th;
	struct timer_list	keepalive_timer;	/* TCP keepalive hack */
	struct timer_list	retransmit_timer;	/* TCP retransmit timer */
	struct timer_list	delack_timer;		/* TCP delayed ack timer */
	int			ip_xmit_timeout;	/* Why the timeout is running */
	struct rtable		*ip_route_cache;	/* Cached output route */
	unsigned char		ip_hdrincl;		/* Include headers ? */
#ifdef CONFIG_IP_MULTICAST  
	int			ip_mc_ttl;		/* Multicasting TTL */
	int			ip_mc_loop;		/* Loopback */
	char			ip_mc_name[MAX_ADDR_LEN];/* Multicast device name */
	struct ip_mc_socklist	*ip_mc_list;		/* Group array */
#endif  

/*
 *	This part is used for the timeout functions (timer.c). 
 */
 
	int			timeout;	/* What are we waiting for? */
	struct timer_list	timer;		/* This is the TIME_WAIT/receive timer
					 * when we are doing IP
					 */
	struct timeval		stamp;

 /*
  *	Identd 
  */
  
	struct socket		*socket;
  
  /*
   *	Callbacks 
   */
   
	void			(*state_change)(struct sock *sk);
	void			(*data_ready)(struct sock *sk,int bytes);
	void			(*write_space)(struct sock *sk);
	void			(*error_report)(struct sock *sk);

  /*
   *	Moved solely for 2.0 to keep binary module compatibility stuff straight.
   */
   
	unsigned short		max_ack_backlog;
	struct sock		*listening;
};

/*
 *	IP protocol blocks we attach to sockets.
 */
 
struct proto 
{
	/* These must be first. */
	struct sock		*sklist_next;
	struct sock		*sklist_prev;

	void			(*close)(struct sock *sk, unsigned long timeout);
	int			(*build_header)(struct sk_buff *skb,
					__u32 saddr,
					__u32 daddr,
					struct device **dev, int type,
					struct options *opt, int len,
					int tos, int ttl, struct rtable ** rp);
	int			(*connect)(struct sock *sk,
				        struct sockaddr_in *usin, int addr_len);
	struct sock *		(*accept) (struct sock *sk, int flags);
	void			(*queue_xmit)(struct sock *sk,
				        struct device *dev, struct sk_buff *skb,
				        int free);
	void			(*retransmit)(struct sock *sk, int all);
	void			(*write_wakeup)(struct sock *sk);
	void			(*read_wakeup)(struct sock *sk);
	int			(*rcv)(struct sk_buff *buff, struct device *dev,
				        struct options *opt, __u32 daddr,
				        unsigned short len, __u32 saddr,
				        int redo, struct inet_protocol *protocol);
	int			(*select)(struct sock *sk, int which,
					select_table *wait);
	int			(*ioctl)(struct sock *sk, int cmd,
					unsigned long arg);
	int			(*init)(struct sock *sk);
	void			(*shutdown)(struct sock *sk, int how);
	int			(*setsockopt)(struct sock *sk, int level, int optname,
					char *optval, int optlen);
	int			(*getsockopt)(struct sock *sk, int level, int optname,
					char *optval, int *option);  	 
	int			(*sendmsg)(struct sock *sk, struct msghdr *msg, int len,
					int noblock, int flags);
	int			(*recvmsg)(struct sock *sk, struct msghdr *msg, int len,
					int noblock, int flags, int *addr_len);
	int			(*bind)(struct sock *sk, struct sockaddr *uaddr, int addr_len);

	/* Keeping track of sk's, looking them up, and port selection methods. */
	void			(*hash)(struct sock *sk);
	void			(*unhash)(struct sock *sk);
	void			(*rehash)(struct sock *sk);
	unsigned short		(*good_socknum)(void);
	int			(*verify_bind)(struct sock *sk, unsigned short snum);

	unsigned short		max_header;
	unsigned long		retransmits;
	char			name[32];
	int			inuse, highestinuse;
};

#define TIME_WRITE	1
#define TIME_CLOSE	2
#define TIME_KEEPOPEN	3
#define TIME_DESTROY	4
#define TIME_DONE	5	/* Used to absorb those last few packets */
#define TIME_PROBE0	6

/*
 *	About 10 seconds 
 */

#define SOCK_DESTROY_TIME (10*HZ)

/*
 *	Sockets 0-1023 can't be bound to unless you are superuser 
 */
 
#define PROT_SOCK	1024

#define SHUTDOWN_MASK	3
#define RCV_SHUTDOWN	1
#define SEND_SHUTDOWN	2

/* Per-protocol hash table implementations use this to make sure
 * nothing changes.
 */
#define SOCKHASH_LOCK()		start_bh_atomic()
#define SOCKHASH_UNLOCK()	end_bh_atomic()

/* Some things in the kernel just want to get at a protocols
 * entire socket list commensurate, thus...
 */
static __inline__ void add_to_prot_sklist(struct sock *sk)
{
	SOCKHASH_LOCK();
	if(!sk->sklist_next) {
		struct proto *p = sk->prot;

		sk->sklist_prev = (struct sock *) p;
		sk->sklist_next = p->sklist_next;
		p->sklist_next->sklist_prev = sk;
		p->sklist_next = sk;

		/* Charge the protocol. */
		sk->prot->inuse += 1;
		if(sk->prot->highestinuse < sk->prot->inuse)
			sk->prot->highestinuse = sk->prot->inuse;
	}
	SOCKHASH_UNLOCK();
}

static __inline__ void del_from_prot_sklist(struct sock *sk)
{
	SOCKHASH_LOCK();
	if(sk->sklist_next) {
		sk->sklist_next->sklist_prev = sk->sklist_prev;
		sk->sklist_prev->sklist_next = sk->sklist_next;
		sk->sklist_next = NULL;
		sk->prot->inuse--;
	}
	SOCKHASH_UNLOCK();
}

/*
 * Used by processes to "lock" a socket state, so that
 * interrupts and bottom half handlers won't change it
 * from under us. It essentially blocks any incoming
 * packets, so that we won't get any new data or any
 * packets that change the state of the socket.
 *
 * Note the 'barrier()' calls: gcc may not move a lock
 * "downwards" or a unlock "upwards" when optimizing.
 */
extern void __release_sock(struct sock *sk);

static inline void lock_sock(struct sock *sk)
{
#if 0
/* debugging code: the test isn't even 100% correct, but it can catch bugs */
/* Note that a double lock is ok in theory - it's just _usually_ a bug */
	if (sk->users) {
		__label__ here;
		printk("double lock on socket at %p\n", &&here);
here:
	}
#endif
	sk->users++;
	barrier();
}

static inline void release_sock(struct sock *sk)
{
	barrier();
#if 0
/* debugging code: remove me when ok */
	if (sk->users == 0) {
		__label__ here;
		sk->users = 1;
		printk("trying to unlock unlocked socket at %p\n", &&here);
here:
	}
#endif
	if ((sk->users = sk->users-1) == 0)
		__release_sock(sk);
}


extern struct sock *		sk_alloc(int priority);
extern void			sk_free(struct sock *sk);
extern void			destroy_sock(struct sock *sk);

extern struct sk_buff		*sock_wmalloc(struct sock *sk,
					      unsigned long size, int force,
					      int priority);
extern struct sk_buff		*sock_rmalloc(struct sock *sk,
					      unsigned long size, int force,
					      int priority);
extern void			sock_wfree(struct sock *sk,
					   struct sk_buff *skb);
extern void			sock_rfree(struct sock *sk,
					   struct sk_buff *skb);
extern unsigned long		sock_rspace(struct sock *sk);
extern unsigned long		sock_wspace(struct sock *sk);

extern int			sock_setsockopt(struct sock *sk, int level,
						int op, char *optval,
						int optlen);

extern int			sock_getsockopt(struct sock *sk, int level,
						int op, char *optval, 
						int *optlen);
extern struct sk_buff 		*sock_alloc_send_skb(struct sock *skb,
						     unsigned long size,
						     unsigned long fallback,
						     int noblock,
						     int *errcode);

/*
 * 	Queue a received datagram if it will fit. Stream and sequenced
 *	protocols can't normally use this as they need to fit buffers in
 *	and play with them.
 *
 * 	Inlined as it's very short and called for pretty much every
 *	packet ever received.
 */

extern __inline__ int sock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
{
	if (sk->rmem_alloc + skb->truesize >= sk->rcvbuf)
		return -ENOMEM;
	atomic_add(skb->truesize, &sk->rmem_alloc);
	skb->sk=sk;
	skb_queue_tail(&sk->receive_queue,skb);
	if (!sk->dead)
		sk->data_ready(sk,skb->len);
	return 0;
}

extern __inline__ int __sock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
{
	if (sk->rmem_alloc + skb->truesize >= sk->rcvbuf)
		return -ENOMEM;
	atomic_add(skb->truesize, &sk->rmem_alloc);
	skb->sk=sk;
	__skb_queue_tail(&sk->receive_queue,skb);
	if (!sk->dead)
		sk->data_ready(sk,skb->len);
	return 0;
}

/*
 *	Recover an error report and clear atomically
 */
 
extern __inline__ int sock_error(struct sock *sk)
{
	int err=xchg(&sk->err,0);
	return -err;
}

/* 
 *	Declarations from timer.c 
 */
 
extern struct sock *timer_base;

extern void delete_timer (struct sock *);
extern void reset_timer (struct sock *, int, unsigned long);
extern void net_timer (unsigned long);


/* 
 *	Enable debug/info messages 
 */

#define NETDEBUG(x)	do { } while (0)

#endif	/* _SOCK_H */